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Let's talk about your problems with IGAU

chemist4hire

I Got Guiled
No. Not much is better than the default. That's one of the best Catwoman costumes ever. But Batman Returns Catwoman would still be a nice extra to use every once in a while. Like at majors I always use default but I sometimes switch it up and use Arkham City or Selina Kyle.

Default > Arkham City > Selina Kyle > Regime > Amecomi. That is the current tier list. If Michelle Catwoman was on console she would sit between Arkham City and Selina Kyle I think.

(Catwoman costumes are serious business)
Neon green and purple Amecomi is the best and Rachel Madow Catwoman is the worst.
 

@MylesWright_

I'll be back 3ing
Why are you such a fucktard?

Point out the part where I said she had a hard time in IGAU. Go on. You could also try and point out the part where I spread misinformation. Oh wait you can't.
Batgirl and Joker being an even match-up and Batgirl not being Top 5 to say the least
 

Youphemism

Gunslinger since pre patch (sh/out to The Farmer)
Batgirl and Joker being an even match-up and Batgirl not being Top 5 to say the least
Ok BG Joker being even was my opinion, and since then I've changed my mind. Also none of the Batgirls have ever said she's not top 5 so that's misinformation.
 

Youphemism

Gunslinger since pre patch (sh/out to The Farmer)
http://testyourmight.com/threads/is-batgirl-top-5.41792/page-4
'Batgirl vs Joker is 5-5. I think I have the most joker experience out of any batgirl.'
I never spread misinformation
That's from back in July though, let me post Pan1cs matchup chart I took from this Batgirl community chart thread I made literally a week ago

Aquaman 4-6
Ares 6-4
Bane 5-5
Batgirl 5-5
Batman 5-5
Black Adam 6-4
Catwoman 5-5
Cyborg 6-4
Deathstroke 6-4
Doomsday 4-6
Flash 5-5
Green Arrow 6-4
Green Lantern 6-4
Harley Quinn 5-5
Hawkgirl 6-4
The Joker 6-4
Killer Frost 5-5
Lex Luthor 6-4
Lobo 6-4
Martian Manhunter 5-5
Nightwing 5-5
Raven 6-4
Scorpion 6-4
Shazam 5-5
Sinestro 5-5
Solomon Grundy 5-5
Superman 5-5
Wonder Woman 5-5
Zatanna 6-4
Zod 5-5


Oh look, he has the Joker matchup as 6-4 BG. Seems your claim to never spread misinformation has been debunked ;)
 

Pan1cMode

AUS FGC represent!
Batgirl and Joker being an even match-up and Batgirl not being Top 5 to say the least
You mean the posts made in July and March respectively? Read the post properly. Notice how I don't say she's not top 5? Also if I recall correctly you agreed with me then.

She's closer to pre-patch Killer Frost than Killer Frost is right now and pre-patch Killer Frost was viable so she is potentially Top 5
You're so full of shit it's not funny.
 

TheBoyBlunder

They love my Grayson
I'm speaking on the game as a whole, not my main. Even though they benefit my characters I always thought they were kind of unfair, but in the past couple months I have played a ton of people who can deal with them on reaction.

Don't give me that "YOU PLAY AQUAMANNNNNNN" shit, it's not like I haven't watched other people play this game.
Just because people can deal with something on reaction doesn't mean it's fair. Most of the time, dodging those projectiles you save yourself from 20% damage but the opponent is still safe and is at advantage to throw a projectile of his own and continue to zone without being punished, unless he stupidly uses a drone infront of you but more or less, we're talking about Arkham Aylsum. If you can't understand that, then you're lost lol
 

NY-Shadow

TestYourMight SUCKS
Compared to MK9 this game is more balanced and better minus the lack of a block button. With that said, because complaining about IGAU is really an extension from MK9 because its a NRS game development issue. My main gripes with Injustice are four issues: 1. No block button, 2. The game is way to defensive-keep away-fullscreen projectile spamming heavy, 3. Aquaman, Batgirl, Zod, Martian Manhunter and Scorpion, 4. Some characters have more than one nearly invincible wakeup attacks while others have the total opposite end of the wakeup attack spectrum.
 
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Eldriken

Guest
Compared to MK9 this game is more balanced and better minus the lack of a block button. With that said, because complaining about IGAU is really an extension from MK9 because its a NRS game development issue. My main gripes with Injustice are four issues: 1. No block button, 2. The game is way to defensive-keep away-fullscreen projectile spamming heavy, 3. Aquaman, Batgirl, Zod, Martian Manhunter and Scorpion, 4. Some characters have more than one nearly invincible wakeup attacks while others have the total opposite end of the wakeup attack spectrum.
It's called zoning, not spamming. If you think it's spamming, then you need to do your homework.
 

NY-Shadow

TestYourMight SUCKS
It's called zoning, not spamming. If you think it's spamming, then you need to do your homework.
It's really actually projectile spamming from a defensive perspective keep away playing. There is a fine line between zoning and projectile spamming. Any player who tries to maintain a full screen or far distance from an opponent and try to remain there by continuously firing projectiles from all angles and does little actual offensive close fighting contact is called PROJECTILE SPAMMING. Spammers hate to be called spammers so they fight so hard to title there projectile spamming as zoning. You need to do more homework. But this thread is about issues with Injustice not your warped sense of what gameplay styles are. Stick to the topic.
 
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Eldriken

Guest
It's really actually projectile spamming from a defensive perspective keep away playing. There is a fine line between zoning and projectile spamming. Any player who tries to maintain a full screen or far distance from an opponent and try to remain there by continuously firing projectiles from all angles and does little actual offensive close fighting contact is called PROJECTILE SPAMMING. Spammers hate to be called spammers so they fight so hard to title there projectile spamming as zoning. You need to do more homework. But this thread is about issues with Injustice not your warped sense of what gameplay styles are. Stick to the topic.
I don't even play a character with a projectile and I don't call it spamming.

Only people who can't get around said "spamming" call it that.
 

Ray'sGoodLiquor

I don't care I'm not a competitive player anymore
This game is full of stupid broken bullshit that makes me question what NRS were thinking when they designed some of the characters. That's why it's fun.

I have made the exact same argument, but came to the opposite conclusion. Every character having a minimum of 2 armored launchers in B3/F3 is one of the first aspects of the game that lost me. I honestly think NRS looked at MK9 in terms of balance and said, "What if we leave Kenshi, Kabal, and Cyrax alone, and gave everyone overwhelming shit that evens things out?" It's like instead of pulling the leaders back into the pack a little, they tried pushing the pack up to the front of the line. What it made was a game where there's a ton of over the top difficult shit to read/avoid, but some people's ridiculous shit is a little more ridiculous than others, leading to the same balance problems we've seen in previous title(s). I'd like to see this as a "lesson learned" going into MKX.

Also, stages and interactables drive me nuts. I even thought MK's stage length giving some characters advantage over others (EVO 2013 Grand Finals) is horse shit. Providing a "tournament" stage would have been nice, or even the option to turn off interactables.
 
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Eldriken

Guest
I have made the exact same argument, but came to the opposite conclusion. Every character having a minimum of 2 armored launchers in B3/F3 is one of the first aspects of the game that lost me. I honestly think NRS looked at MK9 in terms of balance and said, "What if we leave Kenshi, Kabal, and Cyrax alone, and gave everyone overwhelming shit that evens things out?" It's like instead of pulling the leaders back into the pack a little, they tried pushing the pack up to the front of the line. What it made was a game where there's a ton of over the top difficult shit to read/avoid, but some people's ridiculous shit is a little more ridiculous than others, leading to the same balance problems we've seen in previous title(s). I'd like to see this as a "lesson learned" going into MKX.
Amen.

Let's hope MKX doesn't even have 10% of the dumb shit in Injustice.
 

NY-Shadow

TestYourMight SUCKS
I don't even play a character with a projectile and I don't call it spamming.

Only people who can't get around said "spamming" call it that.
You can say you play as Bane for all we care or know if you are telling the truth. Thats irrelevant. Don't be so offended about someone naming your play style by its true title. Again, stick to the topic. The more you defend yourself and projectile spamming the more defensively ignorant you appear. So stick tot he topic. Try to move on, you can do it :)
 

NY-Shadow

TestYourMight SUCKS
I have made the exact same argument, but came to the opposite conclusion. Every character having a minimum of 2 armored launchers in B3/F3 is one of the first aspects of the game that lost me. I honestly think NRS looked at MK9 in terms of balance and said, "What if we leave Kenshi, Kabal, and Cyrax alone, and gave everyone overwhelming shit that evens things out?" It's like instead of pulling the leaders back into the pack a little, they tried pushing the pack up to the front of the line. What it made was a game where there's a ton of over the top difficult shit to read/avoid, but some people's ridiculous shit is a little more ridiculous than others, leading to the same balance problems we've seen in previous title(s). I'd like to see this as a "lesson learned" going into MKX.

Also, stages and interactables drive me nuts. I even thought MK's stage length giving some characters advantage over others (EVO 2013 Grand Finals) is horse shit. Providing a "tournament" stage would have been nice, or even the option to turn off interactables.
I'm curious to read what your advice and or suggestions for MKX would be. Please, I'de like to read them.
 
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Eldriken

Guest
You can say you play as Bane for all we care or know if you are telling the truth. Thats irrelevant. Don't be so offended about someone naming your play style by its true title. Again, stick to the topic. The more you defend yourself and projectile spamming the more defensively ignorant you appear. So stick tot he topic. Try to move on, you can do it :)
Haha. Everyone here knows that I play Doomsday. The hell am I gonna spam from full screen that you're going to be afraid of? Supernova? Earth Shake? Air Snatch?

Look who's coming off as ignorant now.
 
I have made the exact same argument, but came to the opposite conclusion. Every character having a minimum of 2 armored launchers in B3/F3 is one of the first aspects of the game that lost me. I honestly think NRS looked at MK9 in terms of balance and said, "What if we leave Kenshi, Kabal, and Cyrax alone, and gave everyone overwhelming shit that evens things out?" It's like instead of pulling the leaders back into the pack a little, they tried pushing the pack up to the front of the line. What it made was a game where there's a ton of over the top difficult shit to read/avoid, but some people's ridiculous shit is a little more ridiculous than others, leading to the same balance problems we've seen in previous title(s). I'd like to see this as a "lesson learned" going into MKX.

Also, stages and interactables drive me nuts. I even thought MK's stage length giving some characters advantage over others (EVO 2013 Grand Finals) is horse shit. Providing a "tournament" stage would have been nice, or even the option to turn off interactables.
Me and DJT always hated that stages in NRS games were different sizes (like for mk9, it would've been nice if all the stages were the size of like the courtyard (which was a stage used a lot in tournaments later in the games life)). Also I want the community to vote on if they want interactables on or off in MKX, we had the chance in IGAU and we kept them (which we could've had them off from the jump but most said they made it diverse and etc. so we left them on).
 
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Eldriken

Guest
Me and DJT always hated that stages in NRS games were different sizes (like for mk9, it would've been nice if all the stages were the size of like the courtyard (which was a stage used a lot in tournaments later in the games life)). Also I want the community to vote on if they want interactables on or off in MKX, we had the chance in IGAU and we kept them (which we could've had them off from the jump but most said they made it diverse and etc. so we left them on).
Well, considering most interactables in MKX seem to be based off of moving (jumping off of stuff and what have you) and ones you can throw can be blocked, they might not be as much of a pain in the ass like they are in Injustice. But only time will tell.