Fromundaman
I write too much.
I'm going to preface this by saying that my knowledge could be outdated since I haven't been able to play in a month.I'm still on the fence about Batman and Superman. Sinestro is rough as well. Zod is most certainly 7-3. Flash, IMO, definitely is as well. MMH probably is. Aquaman likely also is. Wonder Woman has a high probability as well. I think Gil often says Nightwing is, but I can't comment there; I'm inclined to disagree, but I don't have enough MU experience. Grundy I lose to alot, but I think that's just an issue I have; I need to play that matchup differently than I currently do. Hawkgirl maybe due to her ability to zone him out and get around gunshots due to animation crap, but maybe not.
That said...
There is no way in hell that MMH is 7-3. He's a good character, but that doesn't make him unbeatable, and he doesn't have anything that specifically shuts Joker down. On the flip side, we can actually somewhat keep his zoning in check better than other characters with gunshot, and unless he is traited we beat him in mid range.
Don't get me wrong, it's not a good MU, but it's not 7-3.
WW also has an advantage, but it's not THAT massive.
Honestly, I still don't think Zod is a 7-3 either, but then again my local one isn't top level so IDK. I don't see what he has that shuts us down more than anyone else though.
Sinestro is definitely NOT a 7-3 MU. You want a 7-3 or 8-2 MU, play against Sinestro as Lex. Joker has a way easier time. We can keep him in check with gunshot, we actually have about as much disjoinct range as he does and are considerably more positive with it than Sinestro is on most of his moves. We can also RAPE his wakeups. That said, it's not an easy matchup and it has to be played patient;y until you can score a knockdown.
Now with trait it's a different story, but Sinestro with trait is 7-3 the whole cast.
I can agree with Flash.... That MU is abysmal. Maybe Hawkgirl too, but then again Hawkgirl is a character you have to play so differently against that I just wonder if I just haven't figured it out yet.
That said it looks like you're just grabbing the commonly named 'top' characters and proclaiming them a bad matchup. I really REALLY don't think Joker loses to all of those characters.
Then again, I also don't think any of us are playing Joker as well as we should be yet. Every time I watch any Joker player play, myself included, I see constant drops as well as most of us avoiding the difficult combos/setups altogether out of fear of dropping shit.
Joker is a hard character to play, but I honestly don't think he is unviable. We just need to step it up. I know I for one plan to try to do just that.
EDIT:
I mean no disrespect with this, but the Bane you play is one of the best, if not THE best, around. The skill gap may be what makes that matchup seem more daunting than it really is.Batmans b11 the 2nd hit whiffs on joker in game I believe. But Bane basically runs train, his armor game and oki are outstanding,so is damage and when he's on debuff he can outrun us and I we even happen to catch him with a gunshot I doubt he'll care much
Alternatively, maybe I don't think it's as bad as you say precisely BECAUSE I haven't had the chance to play against Max. Who knows?
I always felt like our 21 string and teeth were godlike for beating out armor, and so long as he isn't in level 3, teeth and/or MB B3 seems like a good option vs his wakeups or that overhead special.
His wakeups are amazing as well, it's true, but thankfully we have OTGs and standing resets we can use to avoid them completely.
Now admittedly, I don't have a huge amount of Bane experience, and the ones I did play didn't have much Joker experience either, so maybe I played the MU completely wrong, but it didn't feel THAT bad to me. In fact I prefer playing against Bane with Joker over Lex.
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