It's the same scenario as reptile. His mix ups are god like but people freeze when they can't see you so you get multiple tries.Isnt the b1 overhead kinda unreactable and the low b3 is definitely unreactable. So i dont see why we would use a bar for ex invisibility if our 50/50s are unreactable in the first place. I see the ex invisibility as a good mix up but not to be used all of the time.
What im worried about is spending two bars on already a meter depending heavy character. But yeah i agree i will definitely use the ex invisibility but not that often until i see better setupsIt's the same scenario as reptile. His mix ups are god like but people freeze when they can't see you so you get multiple tries.
Two bars? Ex invis can be setup off of regular spear and still connect 3 to leave you st +29 guaranteeing mix up or pressureWhat im worried about is spending two bars on already a meter depending heavy character. But yeah i agree i will definitely use the ex invisibility but not that often until i see better setups
I think our overhead is a lil faster than subzeros i compare our overhead to shinnoks more than subzeros. Because its easier to react to subs overhead but shinnoks and smokes looks a litlea faster to me personallyB1 is 18frames , you can block low and react , jus like sub zeros b2 ,
Still 2 bars because you need to spend a bar to combo off of b1, unless it's a female.Two bars? Ex invis can be setup off of regular spear and still connect 3 to leave you st +29 guaranteeing mix up or pressure
s3 is +29 on hit, I use that, but I've only had a few hours with him so far :/I'm trying to work on his vortex now. 21 seems to be the way to end it for +19. Meterlessly off of overhead he won't get much for vortex it appears but for low he can get more since it combos into bomb.
not true ;/According to Sam b1xxsmokecloud will connect on a low blocking male
b1 x sb connects on low blocking males and females, exception being bigger hitbox characters. If you want to guarantee the combo, opponent is mashing buttons, then you can do spear or ex sb.Still 2 bars because you need to spend a bar to combo off of b1, unless it's a female.
I still don't like the idea but thats just me. I've been doing fine with the 3 phase vortex.
Yeah hes definitely a cool character but something feels off with him he doesnt feel as smooth as mk9 smoke and smoke bomb is definitely too slow but its still early lets see what happens down the road i love this chararcter so ill play him no matter whatHe's a cool, fun character, and can definitely catch people with some resets, and u can hit confirm for good 40 percents. Unless they buff his smoke Bomb to mk9 speed I don't see how he can be tournament viable.
You sure? I do agree that if they don't block it will not connect I know that for sure , so if they don't realize there in the vortex they might press buttons and make you drop itnot true ;/
And i hate that people can pook out of f4 our fastest mid that thing should low crush please NRS fix your wonky hit boxesYeah hes definitely a cool character but something feels off with him he doesnt feel as smooth as mk9 smoke and smoke bomb is definitely too slow but its still early lets see what happens down the road i love this chararcter so ill play him no matter what
I think 21 might offer slightly more damage and require no stamina but I don't know off of the top of my head, could be wrong. Anyway, I was wrong about 21 - it's actually +24, but after like +20 it doesn't matter how much advantage you have.s3 is +29 on hit, I use that, but I've only had a few hours with him so far :/
Definitely wouldn't hurt to mix up 21 with s3-s3 Phase, either. The hit animations are different, as well. May cause panic/uncertainty in opponent.I think 21 might offer slightly more damage and require no stamina but I don't know off of the top of my head, could be wrong. Anyway, I was wrong about 21 - it's actually +24, but after like +20 it doesn't matter how much advantage you have.
Yeah, once you get into matches where people can fuzzy for the b1 you need to start using b3d4 as your low option to at least make them respect a low-low starting option.B1 is 18frames , you can block low and react , jus like sub zeros b2 ,
I use 21 phase when going for a grab and s3 when going for a low/overhead mixup. 21 leaves them in just enough hit stun for a grab while s3 leaves them in too much.s3 is +29 on hit, I use that, but I've only had a few hours with him so far :/
Very good point, I'll add that to my gameplan!Definitely wouldn't hurt to mix up 21 with s3-s3 Phase, either. The hit animations are different, as well. May cause panic/uncertainty in opponent.