Percimon
Sky above, Voice within
@YOMI FOREVER KING good luck! Show 'em true Drunken Kung Fu! Your technique is NOT lacking!
Add me?Good luck for tomorrow King.
I started the character council, if anyone isn't in it and would like to be invited just ask and I'll add you to the convo.
Are you sure he didn't randomly do it? I've gotten it a few times without pressing any buttons.After the bartitsu brutality, I pressed some buttons by accident and Bo'Rai Cho farted and said excuse me.
Is the input for this known?
Yeah it might be randomly then i guess. I'll have to look into it more carefully.Are you sure he didn't randomly do it? I've gotten it a few times without pressing any buttons.
So does monkey flip make swig safe every time? cause in my experience it does make it safe but you arent plus.1) Jump resets vomit:
2) Optimal punishing combos with f1-starter (8 frame start-up) with safe drink setup!
If opponent gets hit by db3 in the air you can safely setup dd1!
I think it comes down to your opponents options and reactions. Teleports and such will obviously punish you for drinking. Knocking them out of the air with a DB3 just grants enough hit advantage to make it completely safeSo does monkey flip make swig safe every time? cause in my experience it does make it safe but you arent plus.
ah so it has to be airborne, that makes sense. Granted that will make getting drink setups and baiting the wakeup easier. so for example 341>121>db3> drink should be safe right?I think it comes down to your opponents options and reactions. Teleports and such will obviously punish you for drinking. Knocking them out of the air with a DB3 just grants enough hit advantage to make it completely safe
Yeah that's basically it. If you're already drunk you may aswell use db1 thoughah so it has to be airborne, that makes sense. Granted that will make getting drink setups and baiting the wakeup easier. so for example 341>121>db3> drink should be safe right?
Armouring through with ex bf4 and throw?So far the safest and best way to drink is to cancel the available specials into drink. ExDB2, exBF4, when stunned in a fart cloud, DD4, DB1 when already drunk.
It may mean sacrificing damage for the chance to drink but the tools he gains make it worth it IMO
Exbf4 is in there but yeah I forgot the throw cancel. That's a personal favourite.Armouring through with ex bf4 and throw?
Can you add meGood luck for tomorrow King.
I started the character council, if anyone isn't in it and would like to be invited just ask and I'll add you to the convo.
I was mostly looking for universal solutions. For me, the first drink is generally the hardest and least safe. Plus i like to use monkey flips to keep the opponent scared.Yeah that's basically it. If you're already drunk you may aswell use db1 though
I hear ya. It is his best mix up with out a drink in him. The first drink is always the hardest, I generally play until I can stun them in a cloud or catch them with a dd4.I was mostly looking for universal solutions. For me, the first drink is generally the hardest and least safe. Plus i like to use monkey flips to keep the opponent scared.
same here. He has a decent toolset no drinks, but an amazing set with drinks. either in fart stun, monkeyflips on hit, or dd4xxdd3. I think the real weakness in this variation is that once you have a drink you can only block for so long before you get opened up, and unless you have meter there aint a damn thing you can do about it. This alone makes dm vs liu and lao a 7/3.I hear ya. It is his best mix up with out a drink in him. The first drink is always the hardest, I generally play until I can stun them in a cloud or catch them with a dd4.
I haven't had the pleasure of facing either quite yet but I can see where you're coming from. He does have a 6frame D1 though so, aslong as you can hold the pressure for a moment, both of them can be stopped in their tracks. Don't give up hope just yet.same here. He has a decent toolset no drinks, but an amazing set with drinks. either in fart stun, monkeyflips on hit, or dd4xxdd3. I think the real weakness in this variation is that once you have a drink you can only block for so long before you get opened up, and unless you have meter there aint a damn thing you can do about it. This alone makes dm vs liu and lao a 7/3.
Its hitbox would suggest it does. I assume that on hit you could rc into 12 fart for full punish, i think the hard part is getting into sexypose when someone is jumping in.I haven't had the pleasure of facing either quite yet but I can see where you're coming from. He does have a 6frame D1 though so, aslong as you can hold the pressure for a moment, both of them can be stopped in their tracks. Don't give up hope just yet.
I'm more worried about the Kitana match up personally. Good zoning to keep you out and when you do get in she has forward advancing, fast hitting strings (in comparison to BRC). I played a Kitana the other day and all I could do was D4 with nothing to follow it up.
On a side note; does DD3~2 have any anti-air potential? I feel like it should but I can't check st the moment.
I find that if I'm in meditate and the opponent is at jump distance they will usually do a jump attack which tends to catch my roll at the same time. I don't reckon you could DD3~2 on reaction but it'd be nice to have for those situationsIts hitbox would suggest it does. I assume that on hit you could rc into 12 fart for full punish, i think the hard part is getting into sexypose when someone is jumping in.
Also a thing to note is you can go into sexypose from b4 without a drink, i usually do b4d keg roll away as my starting gambit.