While drunk his ground stomp keeps the same frame data but animation changes so hes low enough to dodge high projectile. Means he'd have solid counterzoning.
It already can do this but its situational
At this point its totally pointless mentioning but hey
Played Drunken Master vs Nausea's Spectral Ermac for quite a few games, while I believe the match is most definetely horrendous for DM, it's an intensely fun matchup and worth trying.