Asodimazze
https://twitter.com/AlfioZacco
I am tired of Johnny Cage whiffing, so I made a video that shows how hard is for him to play against a small character:
In the video I set Cassie to crouch block, that means that even highs should connect on her. Let's analyze the results:
S1 = High, whiffs 100% of the time against almost every character (not only the small ones) when they are duck blocking and that should not happen. Only the biggest character like Jason and Predator get hit. This clearly fucks up JC pressure big time.
114 = Last hit whiffs from any range except extremely close one. It is a MID so should connect everytime, but whiffs when the opponent crouches...doesn't matter if blocking or not. Needs to be fixed asap, 114 should be the most important string for A-list (114xxSKRC is around +20 on block) but It is not usable because of how unrealiable it is.
S3 = High, whiffs against duck blocking.
S4 = High, whiffs most of the time if the opponent crouch blocks. Unrealiable
EX Forceball = The straight forceball is a mid but whiffs from every distance except from extremely close or extremely far (it connects only because the curving forceball gets blocked first, that makes Cassie hitbox a little bit bigger probably). It's crazy to spend a bar only to have a useless projectile come out, even if you cancel it from a string it might not connect.
21 = High, Mid. Whiffs everytime. Totally useless, there is no way to connect this move at all. Needs a fix.
It whould be great if you could make Johnny Cage strings work as they should, even if you give us no buffs at least fix his problems....thanks. @Name v.5.0 @ismael4790 @CheapEddie @Mikemetroid @BoricuaHeat @Awesomo @any other cage
@colt
In the video I set Cassie to crouch block, that means that even highs should connect on her. Let's analyze the results:
S1 = High, whiffs 100% of the time against almost every character (not only the small ones) when they are duck blocking and that should not happen. Only the biggest character like Jason and Predator get hit. This clearly fucks up JC pressure big time.
114 = Last hit whiffs from any range except extremely close one. It is a MID so should connect everytime, but whiffs when the opponent crouches...doesn't matter if blocking or not. Needs to be fixed asap, 114 should be the most important string for A-list (114xxSKRC is around +20 on block) but It is not usable because of how unrealiable it is.
S3 = High, whiffs against duck blocking.
S4 = High, whiffs most of the time if the opponent crouch blocks. Unrealiable
EX Forceball = The straight forceball is a mid but whiffs from every distance except from extremely close or extremely far (it connects only because the curving forceball gets blocked first, that makes Cassie hitbox a little bit bigger probably). It's crazy to spend a bar only to have a useless projectile come out, even if you cancel it from a string it might not connect.
21 = High, Mid. Whiffs everytime. Totally useless, there is no way to connect this move at all. Needs a fix.
It whould be great if you could make Johnny Cage strings work as they should, even if you give us no buffs at least fix his problems....thanks. @Name v.5.0 @ismael4790 @CheapEddie @Mikemetroid @BoricuaHeat @Awesomo @any other cage
@colt
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