GothamInGray
Hanzo Main
I've noticed that the biggest gap in my gameplan (save for bad tendencies to get out of my blood) is that I'm not sure what to do after Scorpion's teleport is blocked.
Less experienced players seem to get hit by d3 or will almost always go for a throw punish that I can crouch, but is there something more consistent I can go for to try and make it safe? Better players consistently punish me for a blocked teleport right now.
EDIT: My bad for the dumb question. With so much discourse surrounding Scorpion's TP and the nerfs people ask for, I was under the impression there was something I was missing in terms of making TP safe(r). Thanks to those who actually helped out.
Less experienced players seem to get hit by d3 or will almost always go for a throw punish that I can crouch, but is there something more consistent I can go for to try and make it safe? Better players consistently punish me for a blocked teleport right now.
EDIT: My bad for the dumb question. With so much discourse surrounding Scorpion's TP and the nerfs people ask for, I was under the impression there was something I was missing in terms of making TP safe(r). Thanks to those who actually helped out.
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