Some new combos that i haven't seen to be mentioned.
AA 1:
1, b+2, dash, Jump Kick~TP, dash, 111~Spear, JiP, f21~TP - 37%, very easy if AA 1 hits high enough, mb some little dash before b+2 is requiered.
1, b+2, dash, Jump Kick~TP, dash 2~TP, d1~Spear, JiP, f21~TP - 39%, strict timing, a lot of damage.
AA Jump Kick (all options):
Jump Kick~TP, b+2, dash, 111~Spear, JiP, f21~TP - 37%, very easy, good damage.
Jump Kick~TP, Jump Kick~TP, d1~Spear, JiP, f21~TP - 38%, easy for those who're familiar to d1~spear.
Jump Kick~TP, dash, 2~TP, 33~Spear, JiP, f21~TP - 38%, easy for those who're familiar to 33 timing.
Jump Kick~TP, Jump Kick~TP, 33~Spear, JiP, f21~TP - 40% (or 39% i don't remember), damn hard.