Eddy Wang
Skarlet scientist
Yeah, literally rip corners in that game, which was ultimately one hell of a situation to be in and braingasm when the game is technical enough that it was a position that you had to earn.Mk11 has a lot of of fresh ideas and that’s cool but, some characters definitely seem to benefit from these new “new player friendly” mechanics more.
Devs seem to be finding more and more ways for you to get out of bad situations because new players don’t like when they can’t move. Just look at GG strive and how they changed the corner so it breaks and sends u mid screen again. This is obviously gonna benefit axl (dhalsim style archetype) more than potemkin (grappler with movement speed of wet turd).
Tekken had this until season 2, you couldn't put characters on the corner as they do since season 3 and ultimately made the game less fun.