Tom Brady
Champion
Since when did you become a kung lao expert? Nice to see youre making claims based on nothing.
No, misinformation on what he can do. the ex hat is fineSalt.
Since when did you become a kung lao expert? Nice to see youre making claims based on nothing.
No, misinformation on what he can do. the ex hat is fineSalt.
Becuase scrubs cry the loudest lolSo did none of you know that every pressure string into hat spin could be backdashed and afterwards the hat goes on cooldown? His pressure was not legit midscreen even pre-patch. But what do you expect when NRS doesn't let people learn.
The problem was never "Oh. hat is sooo useless now" the problem is that it was fine before and its just another example of how NRS patches things out that aren't actually a problem, much like ice clone nerf...No, misinformation on what he can do. the ex hat is fine
But it helped Shinnok land those vortexes. Impostor Shinnok is very straight forward. If he jumps, expect a tp. All and I mean ALL his other tools in that variation are better on boneshaper. If Impostor Shinnok didn't made top 8 before this nerf, I have a hard time believing it'll make now.You do make a good point with the other post. But I defintely wouldn't count Imposter out. The hell spark pressure was not at all what made Imposter so good. It's the damaging vortex that he can put you in. Heck, if anything now the reduced advantage gives us an opportunity to bait armour moves. Once are opponent gets scared we can usually safely rush in anyhow. I hated the patch at first, but after taking him online it isn't too much of a difference.
What does that have anything to do with you talking about kung lao losing no matchups.No, misinformation on what he can do. the ex hat is fine
Where u get that necklace?Play nice now everyone...
Winter Brawl earlier this year. One of the vendors was selling 8-bit versions of fighting game characters.Where u get that necklace?
In the Yomi tier list DJT says it. I dont know if this nerf is enough to change that.What does that have anything to do with you talking about kung lao losing no matchups.
it definately is. KL can no longer get the free pressure he had before.In the Yomi tier list DJT says it. I dont know if this nerf is enough to change that.
Yo Hazama.b321 xx orb hat isn't legit
f23 xx orb hat isn't legit
and now 1,1,2 ~ xx orb hat can be crouched poked now.
Even now, Tempest still lives.
So you're welcoming free pressure where the opponent has nothing to do but sit there and block or block breaker. As for Tanya and D'Vorah, Tanya pre patch was able to spam teleport, run away, whiff jumpins, all for free. D'Vorah got a free 50/50 off of the opponent blocking, it needed a nerf. Are you even reading what you're typing?KL can no longer get the free pressure he had.
nah DJT told me tempest lao is still top 5 possibly #1it definately is. KL can no longer get the free pressure he had before.
Slowly but surely we're moving towards a state where the characters that have 50/50s will dominate.
NRS seems dead set on nerfing the pressure certain characters have.
Tanya pressure nerfed. Liu Kang pressure nerfed. D'vorah pressure nerfed. Kung Lao pressure nerfed. Shinnok pressure nerfed.
Honestly I'm not liking what NRS is doing with this game.
I agree with nerfing Tanya's tp invulnerability. Everything else were overnerfs. Liu kang... honestly don't know. Ex-SF should allow a follow up on combos like SF did before this patch. Remains to be seen since his chip is pretty strong in this variation. Kung Lao... don't agree at all. They should've nerfed his chip damage, not the pressure he had. Shinnok... I've already said in this thread.
But before you doubt me, remember that before these characters got these moves that had all that frame advantage on block, you had a top 8 dominated by characters with 50/50s. There's a reason for that. And unless NRS now goes on to eliminate those 50/50 by making either a OH or low starting string hit mid (if the character has both a low and a OH starting string), this game WILL go towards that direction. Mark my words.
The string has various inconsistencies between each hit on multiple characters, I guess Lao mains just shrug their shoulders over it by now.Takeda can sometimes backdash/armor through the last hit of 112124. The last punch whiffs and creates a gap. Is this known? It seemed like a breathing hitbox thing to me.
Hitbox inconsistencies in NRS games, what else is newThe string has various inconsistencies between each hit on multiple characters, I guess Lao mains just shrug their shoulders over it by now.
http://dynamicbeadworks.weebly.com/Where u get that necklace?
Shades of MK9You could always just YOLO spin after your EX hat on block.
Make them respect the spin!
i don't know if you know what a bait is but i did mention that in my post. so i'll explain.Continue pressure? What pressure? You have to mb on the first hell spark and you're obligated to use f+3 to continue the pressure. Otherwise you eat an armor move if you try to continue the pressure.
And did I hear you correctly say that a bottom 10 variation getting nerfed gets no sympathy from you? Is this the state that TYM, has been reduced to?
I don't know if your plankton size brain has figured this out, but hell sparks got nerfed in ALL variations. Two of them not even that great. One of them being bad.
All because boneshaper is really strong thanks to the buffs it got one week ago.
Jesus fucking christ this site. If it isn't parroted by a top player, nobody cares.