Zephyrus
TYM resident party pooper
Lol he's more "interesting". He's nerfed.Yes, before DJT really started abusing 112124~orbitting hat, he did the above a lot. He was mainly relying on b321~orbitting hat, but what he would do is do a b3 stagger, or b321 without cancelling, and because the opponent is expecting the hat cancel, they don't react on time, and by the time they do, DJT does another b3 and catches them.
Lao is more interesting and less straightforward now.
He got his damage nerfed and got his pressure nerfed. It's still a viable variation but lost most of what made it really good.
Let me guess, Tanya is now more interesting too? From SSS tier to maybe top 10. Maybe.
Meanwhile Jax gets to still be the stupid character he's always been since day 0. If you're on point, that character is fucking broken. Well... atleast you can't autopilot with him.
I knew NRS wouldn't be able to implement variations decently. Instead of buffing the bad ones, they nerf the good ones.
Gunslinger still trash as it has always been. Hat trick still trash. Dualist still trash. Unbreakable still trash. Fisticuffs became trash. Necromancer still trash, moves still whiff when the opponent is running unlike kenshi's. Goro still trash (I feel sad for his fanbase. Nothing but worthless buffs that don't help him at all. When (if) he finally gets what he needs, those previous buffs will create another Bane). Ancestral still trash. Spectral still trash...
Instead of buffing those ones, they go around nerfing the others that make the characters viable. Simply doesn't make sense and whatever you think of Paulo Garcia, the man simply shouldn't be in charge of balancing the game.
Shinnok got nerfed... Shinnok. A character that NEEDED those 24 frames advantage on ex hell sparks. He still has trouble building meter. That wasn't addressed because NRS likes to homogenize everything in their games. Everyone has the same health regardless of their tools. Everyone builds the same ammount of meter regardless of their tools.
Atleast this time they gave different jump attacks and run speeds to their characters... which hurts them even more because health and meter building isn't different for each character based on their tools.
I sugest you people learn D'vorah. There's your new top 1