Moves Kabal has to commit to something on:
F4 NDC (-5) This is a terrible idea for the Kabal player to do because if they cancel and attempt another normal they will get comboed, so here they either have to commit to the dash, or end in a 50/50. Most Kabal players are scared to commit to the dash, but if they do it wont hurt to get hit by it a couple times because he can only get about 25% off of it. Whereas if you block it you get max damage, which is big for characters like Rain, Cyrax, Sektor, Sonya etc.
IF THE KABAL PLAYER DOES F4 OR 21 WITHOUT A 50/50 OR A COMMITTED DASH THEIR PRESSURE GAME IS OVER
So basically just mash out them NDCs
Other things to note:
B1~2 can be armoured out of or teleported out of (Raiden)
111 against crouch block is full combo punished when interupted