I dont understand when is bats nj2ing? He can't do tht after he hits me with a slide cuz he is negative on hit he will get hit by a hook charge then I can insta toss and all he can do is wakeup again or take half damageCouldn't batman just nj2 every time after slide? The risk reward is shit for lobo. If he nj2 then command throw is punished, if lobo does hook charge then batman eats 9%. I don't see any reason for batman to not nj2. This sounds like a pretty shitty 50/50. And on the off chance that batman does block hook charge, you're dead too.
After the slide on hit if you do command throw and he does nj2 you eat a combo. Yes you can do hook charge and hit him but it's only 9%. The risk reward in that situation looks like it is more in batmans favor than lobos.I dont understand when is bats nj2ing? He can't do tht after he hits me with a slide cuz he is negative on hit he will get hit by a hook charge then I can insta toss and all he can do is wakeup again or take half damage
Yes It was a miss understanding its not a punish its a check he must block itI have not said that slide on hit is punished by Hook Charge.
After the slide on hit if you do command throw and he does nj2 you eat a combo. Yes you can do hook charge and hit him but it's only 9%. The risk reward in that situation looks like it is more in batmans favor than lobos.
If he gets hit by the hook charge, batman is in a really really shitty situation. I don't know how you could see it being in batman's favor. This is assuming he gets the slide to hit. Sure it'll happen if Lobo guesses wrong but all batman does is get out IF Lobo doesn't mb hook charge in that case. The real situation to pay attention to is if batman gets hit by hook charge.After the slide on hit if you do command throw and he does nj2 you eat a combo. Yes you can do hook charge and hit him but it's only 9%. The risk reward in that situation looks like it is more in batmans favor than lobos.
I never said to wake up toss after eating a slide its too slow. The reason wakeup charge IS in lobos favor at this point is becuase if he eats it then it is only nine percent...but you get the oki of tossing on his wake up inwhich the only way he gets out of is doing another slide. If I read he's going to slide in block the punish with toss for half life. If he does nothing or jumps or dashes and I read that he CAN NOT get out of my toss doing half life. If I'm wrong and he hits me with another wake up slide then we are back at square one and he must respect tht wake up chargeand if he does and blocks it its going to be meter burned unless I'm dumb.then there is the post mb charge meta and I gonna jump, standing 3 50/50, or naked toss. Its hard to comprhend with out seeing it and a lot of lobo mains don't even di the post charge meta but belive me its not good for bruce. I hope I'm not sounding like a dick I just want you to understand. Alsi orobs at NEC manAfter the slide on hit if you do command throw and he does nj2 you eat a combo. Yes you can do hook charge and hit him but it's only 9%. The risk reward in that situation looks like it is more in batmans favor than lobos.
post mb charge meta
if he wants to back dash then i can trait shot or do another charge. lobos game is about shutting down the opponents mobility and making them afraid to move, afraid to backdash, or just push any-buttons all together once that is achieved then thats when you throw out a toss. the most satisfying thing playing injustice is when i do a mb charge on block and then catch them with a naked toss cuz then i know they are charged of me. those previous options i mentioned are really what you should do when your opponent is conditioned to be scared of you such as jump in tick throw, toss, standing 3 50/50 into post charge game.Can't the opponent just backdash all of your options after MB Charge?
wha? was cage just arrested?Nothing says 'I'm a lobo player' quite like getting arrested for stalking a cast member of 'California dreams'
Also this causes a hard knock down which lets you go for a free toss if they dont wake up just like after a hook charge. They cant jump out or back dash.So, I recently found out that F23 is an unclashable string and decided to use this for some sort of setup.
nope, the shot in the string is unclashable, even without trait. It's just that with trait loaded, it leaves the opponent right next to you on a hard knockdownand very good frame advantage, while the non-traited version is a techable knockdown.Can they clash F2,3 after a B3?
Slobberknocker!The mirror is really dumb lol. I personally hate having to play the mirror in any game, and the Lobo mirror isn't an exception to this. You're basically disrespecting the fuck out of each other the whole time, since Lobo's knockdowns don't let you attempt a crossup to stuff his wakeup charge. And the minute you get a life lead, you begin to zone with trait shots and it becomes a game of chicken; first to ever-so-slightly move a little gets shot in the dick for about 26%. I rarely ever get an opportunity to even attempt stuff with 21 or tick-throws.
It's really awkward and dumb to play out, but it's super hype to watch. I don't think there's one true way to play any mirror, just comes down to punishing your opponent's mistakes and straight up out-playing them.
That smooth music lol. Does Lobo have other unclashable strings that you know of?So, I recently found out that F23 is an unclashable string and decided to use this for some sort of setup.