If you had 100% control over Injustice 2, for example, what characters and/or moves would you remove or change?People talk like if zoning is playing neutral or spacing or like if it requires lots of skill. It doesn't. All you have to do is learn your projectile moves and figure out when to walk back or shoot which type of projectile. The whole risk and skill in a zoning meta falls on the back of the player getting zoned. The zoner shoots projectiles from full screen while taking no risks and building meter. The player getting zoned has to walk in while dodging projectiles and getting absolutely nothing in return (except chip damage...nice) while risking getting hit by the barrage of projectiles. Eventually they get close enough to actually play a little bit just to be faced with an opponent who has 2 or 3 more bars of meter.
I don't know how people relate zoning to neutral when it has nothing neutral about it. Its one character attacking another character with a barrage of projectiles.
After injustice I am convinced that I wan't zoning as far away as possible from fighting games.
Geeez thats a hard question. I think in general I would make projectiles not build meter at all. This would discourage walk back and constantly shooting projectiles to get a meter advantage. This would also not force the zoned character to get in too quickly. The only advantage a zoner would get would be from landing hits or chip.If you had 100% control over Injustice 2, for example, what characters and/or moves would you remove or change?
I think part of it will depend on how dangerous getting put in the corner will be, and how strong of defensive tools the zoner ends up having. just a random thought, right off the dome, It'd be interesting if they tied zoning tools to the defensive meter instead of offense meter. That way the zoner can keep walking back and waiting for their recharge, but if they're using their meter to keep zoning they'll have less access to defensive tools, and could risk getting heavily opened up with no escape.Mk11 might fall into the same issue since now the meter is timed instead of built. However a zoner can walk back just to wait until his meter replenishes.
Man could have added Kung Lao and Raiden then, these are not zonersshinnok and possessed
edit and famously martian manhunter
I think the meter is good for offense though. Think about Bane working to get in and getting no meter, what if he was building bar while working his way in and Dr. Fate didn’t build bar fast as shit for MB orbs and could only have 2 bars stored maximum?Geeez thats a hard question. I think in general I would make projectiles not build meter at all. This would discourage walk back and constantly shooting projectiles to get a meter advantage. This would also not force the zoned character to get in too quickly. The only advantage a zoner would get would be from landing hits or chip.
I would buff the weaker characters Raph, Donnie and Deadshot (who was completely erased from the game because he was a broken zoner who completely damaged the image of the game).
Mk11 might fall into the same issue since now the meter is timed instead of built. However a zoner can walk back just to wait until his meter replenishes.
Yeah we will have to see how it works in mk11.I think the meter is good for offense though. Think about Bane working to get in and getting no meter, what if he was building bar while working his way in and Dr. Fate didn’t build bar fast as shit for MB orbs and could only have 2 bars stored maximum?
My boner is only designated for you, Dirty.I’m telling you for you're own sanity. I’ve known juggsie for to long. The angerier you get, the bigger his boner gets. “Stop feeding into it”. he gets aroused.
@Juggs
Well if it was the only strategy you had to use as that character against every character wouldn’t that be unbalanced? It seems for people to think zoning is a good strategy it needs to be working on every character all of the time. Well that would make it a good strategy, but it would make it unbalanced. It can be a good strategy without it being the sole thing to rely on.The thing is the zoning was easy to get around though. There were only very specific matchups that zoning could be used as the primary strategy to actually win a match.
Like Sub-Zero vs Jax or Cage, maybe a few others.
I’m arguing that 50/50s only IS a viable way to win in MKX, therefore being unbalanced compared to the weak zoning. Sub-Zero isn’t even a top tier character but if I hit you once you’re in the corner with a HKD then I’m going to do a safe 33/33/33 from behind my ice klone and kill you in maybe 3 combos maximumWell if it was the only strategy you had to use as that character against every character wouldn’t that be unbalanced? It seems for people to think zoning is a good strategy it needs to be working on every character all of the time. Well that would make it a good strategy, but it would make it unbalanced. It can be a good strategy without it being the sole thing to rely on.
Like 50/50 can be a good strategy. But if you rely solely on that if you happen to guess wrong more than right you get punished and lose. Which is why as a 50/50 character you may also have to rely on zoning, or spacing etc.
yes. injustice 2 is the best game they've made so farSure they weren’t all top tier, as they shouldn’t be, but there was definitely decent zoning. Do we really want another injustice 2??
yes. injustice 2 is the best game they've made so far
Agreed 50/50s were too good in MKX. But I zoning doesn’t need to be buffed from MKX, 50/50 s shouldbe nerfed, which they seem to be.I’m arguing that 50/50s only IS a viable way to win in MKX, therefore being unbalanced compared to the weak zoning. Sub-Zero isn’t even a top tier character but if I hit you once you’re in the corner with a HKD then I’m going to do a safe 33/33/33 from behind my ice klone and kill you in maybe 3 combos maximum
Just by nature of the run feature, zoning was doomed tbhAgreed 50/50s were too good in MKX. But I zoning doesn’t need to be buffed from MKX, 50/50 s shouldbe nerfed, which they seem to be.
*fixedyes. injustice 1 is the best game they've made so far
I'm ok with this*fixed
This had better be bait.Just smashed my pad after fighting good Kitana against my shitty Buzzsaw, guy kept on zoning and spacing and my fucked up wifi messed my inputs. Fucking hate this shit already