Last post here was MAY 6th.... holy shit. Have we really all given up on trying to develop her? I sure as hell haven't. As much as I love Tanya and Sonya, Kitana will always be my main.
@xKhaoTik, you should update the Kenshi stuff you posted so it is current to the buffs he got.
Fighting a really good Scorpion is a HUGE pain in the ass. You literally can't throw fans or glaives from outside of jump distance. His d4 is like a Dhalsim limb kicking you out of everything you try. I did have success baiting wakeup EX Teleports and punishing with b14 for 41% meterless, but outside of that, he is very difficult to fight. Against the Hellfire RCs, if you make a read that they will go for the RC, you can unblock on the last hit before the RC and it will knock you down so you at least have options... if they read you will do this, they can Teleport and get a full combo. At least you have an option outside of letting them get the 15% chip and meter build. Against Inferno, you can neutral jump to avoid both the OH and Low minions or on a read of a low minion you can run in for a combo if you are not full screen. For this matchup (Inferno), I pick Tanya because you can instant Teleport on reaction to the OH/Low minion and get a full combo every time.
Don't try to uppercut Scorpion when he jumps. His JK is 5 frames and is hit confirmable to Teleport for a full combo. If you are just out of range of his JK, walk back a bit and use lift in Mournful or Assassin. Always be wary of them Teleporting to anything you try because you will get hit. If you try to hit him when he lands from a whiffed JK, don't because his d4 will duck under everything you have that is fast enough. You can stay just out of his footsie range and punish a whiffed d4 with TS or you can just throw out Fan-nado in Royal Storm as he lands to check him which opens up other options.
Kung Jin Bojutsu... you can punish EX Staff and Low Staff with ass or TS. Keep him out with fans, watch out for dive kicks over fans as they can get you pretty easily... but if you are playing smart, you can punish every jump with an air fan to 37% (AF, run~f43, f33~Fan, ff, f4~Lift, NJP, run~3~TS). Using 212~Fan is 100% safe and works REALLY WELL against him because of the pushback on 212... for some reason, different characters get pushed back further or shorter, Scorpion gets pushed back very short on 212.. weird.
Any time you use 212~Fan, if you read they will try to poke or start something after blocking it, you can EX TS and vs characters who don't have much range, you can check them with Fan-nado in Royal Storm or Staff Grab in Mournful.