Yeah a 10+ second armor circle in the corner sounds so scary.EX Armor portals in the corner lol rip my opponent.
His D4 is super useful to do meterless standing resetsIf any of his pokes were buffed I'd rather his D4 get some love.
That's true, except you can also use standing 4 post-trance for more damage and pretty much the same frame advantage.His D4 is super useful to do meterless standing resets
One example: (on the corner) B3,2,1 ~ NJP ~ S4 ~ S1 ~ 1,4 ~ trance ~ jump back 1 ~ D4
Instead you use EX stab of Warlock to do the reset, you can save your meter doing the meterless standing reset... so, you will use your meter on your 50/50s
Quan can side switch from every starter. I was trolling about majority of buffs obviously. The only real thing id like is d1 more plus on hit and warlock's scoop to be faster. .I died of laughter when I thought of three bats , i dont even play summoner.Okay so going back to what I was alluding to in my previous post. One of the best kept secrets about Quan's problems (and this speaks volumes since Warlock is the best at this anyway) is honestly that he's a pretty shit punisher, and this didn't come about with the XL patch, this has always been a thing. Anything generally -16 or below with knockback is a nightmare to attempt to safely punish without meter.
I wouldn't make EX Scoop faster to remedy this, just improve standing 2's utility exclusively for punishment purposes.
I maintain that Quan now deserves a better non-Warlock wakeup but I think Sky Drop is honestly a lost cause for all the problems it still has even after being buffed. What I would do is give him an EX close rune with a hit of armor that can't be meter burned. It would still be a mediocre wakeup but would at least be mostly reliable.
Speaking of MB rune, it's new properties does give shenanigans that weren't possible before but ultimately still bring about too many inconveniences. I'd rather they'd just revert everything and make the block advantage always +7.
As such, remove the increased damage scaling on rune and put it on Skull instead. Rune conversions are important to all variations, skull is only important to Summoner.
There needs to be a way to get crossover JIPs more reliably post-trance but I don't know how without creating other inadvertent loopholes.
Those are my thoughts on what quality of life changes could help out Quan's base tool set. I don't think he needs anything in the way of cold hard buffs.
That's true, except you can also use standing 4 post-trance for more damage and pretty much the same frame advantage.
I disagree with everything you'v said here. I don't think having a armoured close rune is a good buff. I think it's completely unneccesary. The focus should be on improving the skydrop ex. It has problems with it being slow and unsafe, but I don't really think that needs changing. I think we should just get more reward fro when it does it work. Making it launch similar to ex skull but higher, so you can land a trance after. This would make it worth the risk.I maintain that Quan now deserves a better non-Warlock wakeup but I think Sky Drop is honestly a lost cause for all the problems it still has even after being buffed. What I would do is give him an EX close rune with a hit of armor that can't be meter burned. It would still be a mediocre wakeup but would at least be mostly reliable.
Speaking of MB rune, it's new properties does give shenanigans that weren't possible before but ultimately still bring about too many inconveniences. I'd rather they'd just revert everything and make the block advantage always +7.
As such, remove the increased damage scaling on rune and put it on Skull instead. Rune conversions are important to all variations, skull is only important to Summoner.
There needs to be a way to get crossover JIPs more reliably post-trance but I don't know how without creating other inadvertent loopholes.
Those are my thoughts on what quality of life changes could help out Quan's base tool set. I don't think he needs anything in the way of cold hard buffs.
mmm... seems a bit slowMake instant njp come out in 2 frames.
I wanna revive the 2 frames meme with Quan's head this time.mmm... seems a bit slow