Yeah i'll get on that in a bit.@Mikemetroid could we get this merged in or posted into the OP of this thread? I'm sure it's up to date still.
http://testyourmight.com/threads/johnny-cages-stunt-double-combo-compendium.53429/
Yeah i'll get on that in a bit.@Mikemetroid could we get this merged in or posted into the OP of this thread? I'm sure it's up to date still.
http://testyourmight.com/threads/johnny-cages-stunt-double-combo-compendium.53429/
That would be great, I could merge the thread then.if you want i can copy it into my first post idk
doneThat would be great, I could merge the thread then.
thanks to you! Great work manThat's perfect man, cheers!
Totally understandable man, thanks for throwing it in theredone
thanks to you! Great work man
I´m pretty sry for JC, i started playing reptile again, because he got buffed :/.
That´s why i kinda didn´t update the thread. Also i haven´t received any notifications aswell .
Well i still love JC, he will probably get one of my other mains. Also my RC skills became much better so i actually can execute the RC Stunt Double Combos.
i doubt that both combos have the same dmg. Numbers are roundedTrying to incorporate this combo into my gameplay since the patch:
A-List only:
F24, 12, F3 xx bd3 (partial charge) = 25%
Allows for you to spend no stamina for the same damage over F24, 12, run, 12, F3 xx bd3
Regardless, spending stamina in hit confirmed juggles is something that I am trying to remove from my play. I will gladly trade less than 1% to regenerate stamina.i doubt that both combos have the same dmg. Numbers are rounded
for example (that´s not the actual dmg)
f24 12 run 12 f3 bd4 - 25,49% = (rounded) 25%
f24 12 f3 bd3 - 24,51% = (rounded) 25%
Same here. I moved away from doing 12run12 f3np after i landed exnut.Regardless, spending stamina in hit confirmed juggles is something that I am trying to remove from my play. I will gladly trade less than 1% to regenerate stamina.
F24,21? i think its 12 right? and after the first f3xxdb1, rc is another f3xxdb1 right? not a raw db1.I've seen many good combos here but I came up with one my self. I am not sure if it's been known or not - didn't see it in the first post. It's a one bar corner carry KP 47% reset. F24, 21, f3, db1, dc, db1, rc, f3, bd3(ex), 333, bd3. I have tested it only on stages - I don't know yet are they different in length as they were in MK9, so if some are longer we would have to end the combo after the 3rd knee into ex flip kick, giving us 43% one bar. It may also be hight dependent but in couple hours I was able to get it down to legit consistency. Btw, ST is fucking dope, just picked him up. Let me know how that works with You. I got nice 32% AA, cinsistant meterless reset but I will share in a while.
Yeah, my bad, sorry bro. I was on my way to work and was super hyped to share that combo. I will edit the post asap.F24,21? i think its 12 right? and after the first f3xxdb1, rc is another f3xxdb1 right? not a raw db1.
All stages have the same size in MKX!
Np manYeah, my bad, sorry bro. I was on my way to work and was super hyped to share that combo. I will edit the post asap.
Thx man but the credit goes to someone else. I just copied all the SD combos into the first post@Wam-Zlay
Great job in the OP with the stunt double combos. If I could make a suggestion, would be to incorporate more mimic BF4 corner starter combos. I think hitting those is common during corner pressure, either raw or off things like F3 xx MSK.