Nightwolf rundown on PS is also much faster if i'm not mistaken, Far HK is among the fastest in the game if not the fastest, very long reaching and has the fastest recovery, his close HK combo string starter is just insane.
Rain's Super RH on PS was nerfed, he recovers better on N64 version
Mileena air Sai Throw can be repeately thrown because the charge time is about 1 second or very close to that.
not sure if kano has the Random ball in all MKT versions tho.
Jax Corner Combos in PS version are much dificult to pull trough, in N64 version Dash punch in the corner granted another aaHP dash punch before backbreacker, in PS version you can only do 1 dash punch, and the frame for the backbreaker is hard to pull off.
Also, landing limit breaker combo (pull a spear on the 5th hit) is still possible.