Vagrant
Champion
Still we could talk about general FG fundamentals (what Chris G clearly has) and what you pointed out, specific in-game fundamentals (which the community thinks should be universal).
The general FG fundamentals are the ones that are hard to master because they involve the psychological and analitical elements like reading your opponent, adapting, innovating, keeping your cool, so on and so forth.
Great point! Basically keeping tabs on what is going on and calculating what is the most logical option. Which is a long long process, and specific to each player you fight. Which is why stuff like vortexes are so powerful. They eliminate all of that to a simple guess.