Badboy Takuma
Champion
here we go!
yes we must definitely figure out why they changed it. for sure not just to make it more complicated for no reason, lul.I agree. 100%
I honestly can't see them doing that until a majour patch or seasonal update like what they did in previous games. Game of the year editions and whatnots.
Even though. I can see why people are worked up. Their anxious. Inpatient. Eager to see and play the game and tons of other things.
Regardless you want or feel the reasoning of why they did this or that. I understand.
But they do this EVERY SINGLE GAME! It works or it doesn't. Again... The reasoning could also be they want to learn from their previous games too. Like the many input errors we've been complaining about since mk9.
Or the fact the frames don't gel with what your exicuting. Could be it's more simple to make blk just blk. Maybe NOT mapping more buttons or inputs to moves requiring more or less exicution, in situational times during the match.
Who. Really. Knows.
But this petition... Is dumb. Go petition for lower taxes or separate lines for coffees and specialty drinks at Starbucks.
Not this
yeah thats true. ex specials do exist since ages in almost every fighting game.I think this change will serve to refresh the game a bit. It will feel new and exciting (in addition to all the other changes).
could be risky but who knows?Its still subject to change back to the block button.
i think this could be an issue due to negative edge?I understand why people don't like it, but I also really hate BLK as the mb button.
I would rather you just double tap w/e face button you use to activate the special, with a few exceptions like chop chop where it actually does make sense to mash.
So like BF1,1 is the MB version.
Simple, and works for both controller and stick.
is there a reason to ever not mash it for that feature to be worth keeping?I understand why people don't like it, but I also really hate BLK as the mb button.
I would rather you just double tap w/e face button you use to activate the special, with a few exceptions like chop chop where it actually does make sense to mash.
So like BF1,1 is the MB version.
Simple, and works for both controller and stick.
But is it complicated tho?@villainous monk
yes we must definitely figure out why they changed it. for sure not just to make it more complicated for no reason, lul.
Yeah pretty much this. This is getting a little silly.To the people whining about this
It is quite literally just turning special moves into strings.
That is literally it.
It isn’t rocket science.
Every single one that we know of so far has a logical progression.
Subzero’s amplified slide is a grab so you press the grab buttons, scorpions amplified spear is an elbow with his off hand, so you press the other punch button.
It’s not like these are random commands.
It’s the same as strings, in MKX if a string ended in a grab, you press the grab buttons. If the string has a jump in it(like one of Jacqui’s) you hit up and the next button, etc.
Ravenous Mileena in MKX had special moves that required secondary inputs after landing them, worked perfectly fine.
People are calling it a “new mechanic” when it isn’t new or a mechanic.Yeah pretty much this. This is getting a little silly.
Yeah this one is pretty silly.People are calling it a “new mechanic” when it isn’t new or a mechanic.
It’s just turning special moves into strings.
Of all the dumb shit people have been moaning and whining about online since the reveal this one is by far the dumbest, most inconsequential change that shouldn’t even be worth thinking about because everyone will get used to it by the end of the first week.
I don't recall running into it, but several people have already pointed out problems with the old method that included accidentally meterburning a special with the intention of simply blocking after the special instead. There were others, but they escape me. To say there were zero issues is intellectually dishonest if you've been reading along.it wont hard at all to do. just feels like adding a feature just because they could. there was nothing wrong with the old way and no one was asking for it to change. props for forward thinking, but I hope they revert back to normal
well be prepared for the new wave of people saying they cant time their ex moves with the extra button inputs. it's a lose lose anyway, people will complain about whatever is put in to the final build.I don't recall running into it, but several people have already pointed out problems with the old method that included accidentally meterburning a special with the intention of simply blocking after the special instead. There were others, but they escape me. To say there were zero issues is intellectually dishonest if you've been reading along.
You're not wrong therewell be prepared for the new wave of people saying they cant time their ex moves with the extra button inputs. it's a lose lose anyway, people will complain about whatever is put in to the final build.
I really hope they don't return, that system is terrible.I guess I'll post this here as well since we decided we needed another thread on this.
Those of you that are pro-block button, Boon has gone on record as being for the lowering of the barrier for entry level players so you might very well still get it that way since the system wasn't concrete.