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The 3D MK games from a competitive standpoint

mastermalone

Use only logic, please
no tournament scene. those trash games were played online only by players who were in online clans (lul)
Had it not been for us, the clan players who played those games and came together as a community to document and deliver our feedback of the MKD gameplay and what we would like the game to one day become, you would likely not be playing MK11 because it would not exist in its current form.

It would likely be a game that focused more on gimmicks and gore than being a competitive fighting game. If anything, my hat goes off to all of you that helped shape the path for this game. The defining moment for me is when I went to E3 and delivered that CD to Paulo Garcia that contained all the feedback from what was the MKO community at the time.

The look of suprise on his face was priceless. I'll never forget that. We 3D era players started the current NRS community thanks to our love for the series.
 

STORMS

Co-founder
Administrator
With all of the recent hype surrounding MK11, I decided to go back and brush up on my MK history out of curiosity. As I watched Tom Brady stream Deadly Alliance earlier, a question quickly came to mind: did Armageddon, Deadly Alliance, or Deception ever have a tournament scene like UMK3 or any of the older 2D games prior to MK9? I tend to read negative feedback about those games amongst many MK players and fans, but I figured this would be the best place to gauge the reception of those games from back then.
@Shock and I have recently covered some UMK3 history in depth... and we're not done.

Also, @Gerchap @General M2Dave and I took a deep dive on the competitive MKD days recently as well. Granted, the MKD discussion is online based but we explain why.

These podcasts are on the FP.
 

STORMS

Co-founder
Administrator
This was true for MKD and MKA. I certainly wouldn't "lul" though as those scenes helped pave the way for what we have now.

As for MKDA, that was the last tournament game for MK until MK9. MKDA was adopted by many players from the 3D community mainly those that played SC2 and Tekken 4. MKDA had tournaments that were sizeable for that era. It was certainly nothing like we have today, but it did ok for that era.
Everyone needs to listen to @Shock and I's podcast titled UMK3 Legends Talk... it's on the FP.

Tom goes back further than virtually everyone in the NRS community. After learning more about Tom from Shock, my respect for the man grew a ton.

But yeah, as Tom said... I definitely wouldn't disrespect the competitive nature of "clans" for MKD as MANY of us had never even been to an offline tournament before, like me.

I feel that MKD helped bridge the gap between those who played online and those who played offline... we were two different worlds. Back before social media. Back before YouTube.

Our history is sick... written by the players themselves.
 
I can take you in that "MK Clsico", even though I havent played it in 20 years, I will still beat your ass down, with one hand!
yes sure man i obviously play with u. ft10 in a classic mk game of your choice.
the loser must drink half bottle of polish vodka and sniff an extraordinary long line of co***ne !
Had it not been for us, the clan players who played those games and came together as a community to document and deliver our feedback of the MKD gameplay and what we would like the game to one day become, you would likely not be playing MK11 because it would not exist in its current form.
who knows? do you have any kind of proof for this claim? i know that people were involved in the development of modern nrs games, like tom brady. your claim sounds grossly exaggerated to me, no offense.

It would likely be a game that focused more on gimmicks and gore than being a competitive fighting game. If anything, my hat goes off to all of you that helped shape the path for this game. The defining moment for me is when I went to E3 and delivered that CD to Paulo Garcia that contained all the feedback from what was the MKO community at the time.
ok now i see what you are trying to say. without the 3d-mk playerbase mk would still be an non competitive fighter? i mean its awesome that you guys provided feedback to nrs, really. it helped in some way for sure.
today mortal kombat is an competitive fighter and that is the result of different factors. what you said might be one of them but with all due respect, it is no way the main reason.
those factors were for instance the timing when mk 9 was released. i would even say that was crucial.
when sf4 came out 2008 it was an revival not only for street fighter but for the fgc as a whole.
it was an huge success and its clear that midway/nrs wanted to jump on that "revival" hype.
the timing was perfect for an mk reboot. it worked out!
another factor is the evolution of the fgc. look at the fgc today and compare it to lets say 2004. this shit is crazy, all the possibilities the people have nowadays, i dont need to tell you about it.
my point is that nowadays an non competitive mortal kombat, is not possible!
so the revival of classic fighting games such as sf and mk, the evolution of the fgc and the effort from the 3d community should be the main reasons for mk now being an competitive fighter, in my humble opinion.

The look of suprise on his face was priceless. I'll never forget that. We 3D era players started the current NRS community thanks to our love for the series.
i already answered but i still would like to ask you something.
why there was no offline scene established back then and also why 3d mk games were not featured on fgc tournaments at all? because if it had been so, i would agree to your claim 100%. ;)

I invite you all to watch MKDA footage or try the game yourself. It's actually very easy to pick up and is a LOT of fun. MKDA is nothing but footsie porn.
yeah its fun indeed if u play it today lol. when it was released it was not that funny because it was so extremely different, it did not feel like a real mk. however its not ez to run that game today if you dont own an ps2.
game needs to be released on current platforms ;)
 
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ThePunisher1

Montruckin'
Just want to echo what others have said that MKD was one of, if not the first, online fighting games out there so it really brought in a whole new world of competition. I played thousands of matches on Xbox Live back in the day and it really blossomed a great community over at mk5.org (later mortal kombat online) that then migrated to a couple other boards before settling at TYM. I still have a number of people on my XBL friends list that I met through MKD.
 
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MKF30

Fujin and Ermac for MK 11
As far as I'm concerned any MK game that sold well kept the series alive, wasn't just UMK or MK 9 or MK DA, it was ALL of them. After MK 4 the series nearly died out til Deadly Alliance hit, then that spawned the 3D era which made MK get noticed again(regardless of how balanced they were, people played them) then with the MKAK with MK, MK 2, UMK3 helping, Shaolin Monks brought general interest to newer fans, MK vs DC while it may not be the favorite MK game brought both MK and DC/comic fans which then kept their interest for Injustice.
 

Juggs

Lose without excuses
Lead Moderator
As far as I'm concerned any MK game that sold well kept the series alive, wasn't just UMK or MK 9 or MK DA, it was ALL of them. After MK 4 the series nearly died out til Deadly Alliance hit, then that spawned the 3D era which made MK get noticed again(regardless of how balanced they were, people played them) then with the MKAK with MK, MK 2, UMK3 helping, Shaolin Monks brought general interest to newer fans, MK vs DC while it may not be the favorite MK game brought both MK and DC/comic fans which then kept their interest for Injustice.
Talking about tournament wise. UMK3 kept the tournament scene alive. No other MK game up until MK9 except UMK3 and maybe MK2.
 

MKF30

Fujin and Ermac for MK 11
Talking about tournament wise. UMK3 kept the tournament scene alive. No other MK game up until MK9 except UMK3 and maybe MK2.
Fair enough. Though MK 2 had some tourneys way back, but I know UMK3 was a lot more successful. I like MK 2 tourneys, watching them can be fun.
 

MKF30

Fujin and Ermac for MK 11
I used to use Kenshi in MKDA as my main, his sword poke range were insane from what I remember.
 

Juggs

Lose without excuses
Lead Moderator
So true... MKDA is literally 100% neutral. Wanna play later?
Nevee played it. Well I played it super casually but don’t remember much of it. Is there somewhere y’all play online or something?
 

Juggs

Lose without excuses
Lead Moderator
You guys should

This sounds like a pain in the ass... kinda like trying to play UMK3 anymore... or even trying to play MKD. :(
Yeah, really unfortunate. This is why I desperately have been advocating for some the old school games to be rereleased on the current gen consoles. Don’t have to touch anything, just add them, have online with GGPO netcode, and literally everything else added would just be a bonus.
 

STORMS

Co-founder
Administrator
Yeah, really unfortunate. This is why I desperately have been advocating for some the old school games to be rereleased on the current gen consoles. Don’t have to touch anything, just add them, have online with GGPO netcode, and literally everything else added would just be a bonus.
Maybe we start a petition.

Instead of allowing the old games to die, we try resurrecting them.

Yeah, this would he in vain...

EDIT: I will be playing MKD again now though. I'll just play with my son and teach him stuff... except Hara Kiris...lmao.
 

mastermalone

Use only logic, please
yes sure man i obviously play with u. ft10 in a classic mk game of your choice.
the loser must drink half bottle of polish vodka and sniff an extraordinary long line of co***ne !

ok now i see what you are trying to say. without the 3d-mk playerbase mk would still be an non competitive fighter? i mean its awesome that you guys provided feedback to nrs, really. it helped in some way for sure.
today mortal kombat is an competitive fighter and that is the result of different factors. what you said might be one of them but with all due respect, it is no way the main reason.
those factors were for instance the timing when mk 9 was released. i would even say that was crucial.
when sf4 came out 2008 it was an revival not only for street fighter but for the fgc as a whole.
it was an huge success and its clear that midway/nrs wanted to jump on that "revival" hype.
the timing was perfect for an mk reboot. it worked out!
another factor is the evolution of the fgc. look at the fgc today and compare it to lets say 2004. this shit is crazy, all the possibilities the people have nowadays, i dont need to tell you about it.
my point is that nowadays an non competitive mortal kombat, is not possible!
so the revival of classic fighting games such as sf and mk, the evolution of the fgc and the effort from the 3d community should be the main reasons for mk now being an competitive fighter, in my humble opinion.


i already answered but i still would like to ask you something.
why there was no offline scene established back then and also why 3d mk games were not featured on fgc tournaments at all? because if it had been so, i would agree to your claim 100%
It pretty much is the main reason. You know why? The arcade scene was dead. The only real place to play MK competitively was online. UMK3 was not online at the time and the only thing you could play at most arcades was DDR or some type of shooting gallery game. The only arcade that had a competitive scene for the budding FGC was Family Funtime Arcade in Granada Hills, CA. They certainly did not have a big UMK3 crowd. Maybe one or two guys played it. They were mostly all about street fighter and Tekken.

Online was the only place to play MK competitively. That is why MKD is so special to this community. We bonded around MKD as it was the first ever MK game to be made specifically to play both on and offline. We made a lot of friends that we otherwise would never have met. We formed clans and battled other clans for bragging rights. What a great time it was!

So yes, I we an impact on the current state of the NRS scene all thanks to MKD online. Some of the online players went on to play competitively at offline tournaments when MK9 was released.
 
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MKF30

Fujin and Ermac for MK 11
It pretty much is the main reason. You know why? They arcade scene was dead. The only real place to play MK competitively was online. UMK3 was not online at the time and the only thing you could play at most arcades was DDR or some type of shooting gallery game. The only arcade that had a competitive scene for the budding FGC was Family Funtime Arcade in Granada Hills, CA. They certainly did not have a big UMK3 crowd. Maybe one or two guys played it. They were mostly all about street fighter and Tekken.

Online was the only place to play MK competitively. That is why MKD is so special to this community. We bonded around MKD as it was the first ever MK game to be made specifically to play both on and offline. We made a lot of friends that we otherwise would never have met. We formed clans and battled other clans for bragging rights. What a great time it was!

So yes, I we an impact on the current state of the NRS scene all thanks to MKD online. Some of the online players went on to play competitively at offline tournaments when MK9 was released.

haha you always mention the family funtime place and I always think of that arcade from the Karate Kid (don't ask me why lol) I just do, forget the name of that place Golf & Stuff? I think that's a real arcade. That reminds me of the times I would go to the little pizza shops in Brooklyn, delis etc before I moved to another part of NYC. My friend lived there longer than I did, we used to share stories way back in the 90's There would be MK machines and across from them SF machines, Tekken etc. We'd rarely see anyone on Tekken, we'd always see asian players on SF and everyone else on MK two entirely different crowds. Good times. Like during MK 2, SF II days.