Meter drain was not intended as other stuff in MK so the only way to deal with it is to adapt , this thread is going in the direction of "what makes a fighting game good" wich is heavily biased by top players so it shouldn't be discussed here now.
However i approve that the framerate is not stable and can affect many things , actually i always wondered if
Somberness could simply record the framerate for the stages ( both ps3 and xbox ) and what moves make the framerate go down , are you guys sure this game always runs at 60 fps? Don't think so.