STB Sgt Reed
Online Warrior
Listen...more bang for 'yer buck. (read that in @STB Sgt Reed 's voice)
I don't sound that redneck dammit!
Listen...more bang for 'yer buck. (read that in @STB Sgt Reed 's voice)
F34?I think F34 has a 6-7 frame(whatever gap a 6 frame d1 fits in) gap, as Terminator himself can D1 through it
I meant F34 but I just deleted that post because I'm not sure that you can interrupt it, I may have just made a mistake in the lab with random recordings but he can do a d1 and trade with F34. But that's not really a big deal unless if 6 frame d1s get a trade there, only if they can interrupt which I think was just a mistake on my partF34?
Don't you mean F32?
I'm not home atm. If F34 also has a pokeable gap, that'd be unfortunate lol.
Ah, I didn't realize you could neutral duck the command grab. I wonder if there are still hard to block set-ups from 121 frame-traps.First impression of the F3 tick throw is that you can fuzzy block F3~Command Grab, F34 and F32. You block F3, then neutral crouch, then block low and then let go of down to block the overhead. You may even be able to time it so that you will always flawless block attack the F34, and still block the overhead, which is safe. It may be impossible to punish the throw while blocking the other options. And I'm sure some special moves will add more mindgames to the mixup.
Edit: The overhead is not unsafe so if you want to punish that for real you need to flawless block it. But you shouldn't be getting mixed by straight F3~command grab/F32, he should have to add in F34 and other stuff to make it real.
In Dark Fate, Running Man makes F3 even scarier though.Ah, I didn't realize you could neutral duck the command grab. I wonder if there are still hard to block set-ups from 121 frame-traps.
I don't know why TF I've been practicing Final Judgment this entire time when Dark Fate seems to be the F3 mix-up machine, lol. I kinda forgot he had Running Man available.In Dark Fate, Running Man makes F3 even scarier though.
F3xxRunningManMidTackle can't be ducked. So that and his other safer options from Running Man add even more depth to the mixup.
Ive mostly turned my opinion around on this. I didn't know how stupid grenades are and how they make literally everything safe basically. Any poke be it f4 or b1 into mid ex grenade is only -4 at worst with massive pushback, or you just get a combo.It breaks my heart a bit that the third variation has a timer on the grenades(2 at a time, then wait), and the debuff also counts as using one of your grenades.
Correct me if I'm wrong but from what I labbed f3 running man doesn't jail and can be poked out of and if ur gonna get them to block u need f34 which is still not a bad option. F4 running man on the other hand is guaranteedIn Dark Fate, Running Man makes F3 even scarier though.
F3xxRunningManMidTackle can't be ducked. So that and his other safer options from Running Man add even more depth to the mixup.
What are some of the better ways to get the grenades out? Like set-ups and whatnot.Ive mostly turned my opinion around on this. I didn't know how stupid grenades are and how they make literally everything safe basically. Any poke be it f4 or b1 into mid ex grenade is only -4 at worst with massive pushback, or you just get a combo.
Zero risk, all reward.
Need more time. I have found grenade setups that crush up3's, but lose to up 2's. If you get hit, your grenade goes away. Figure out more in time.What are some of the better ways to get the grenades out? Like set-ups and whatnot.
From Dark Fate you can do 121 > Run > 3 for around 152 damage (pretty low) or in the corner you can do 2 out of Run instead to get a corner combo. At least 250 damage meterless, but probably more with a more optimal combo.I might have found a problem with Terminator. If someone has a solution to this please let me know.
What is Terminator's strongest punish from his standing jabs? There are many things in the game that are barely punishable and require strong punishes from jabs.
What is Terminator's in Dark Fate and Destroyer?
@Gamer68 @Vslayer @FanTalk @Evil Canadian
I mean bro not many people are gonna poke after they just ate a string. Not seeing the usage of 121 on hit as a frame trap...might as well just go for the mix after this no?Ah, I didn't realize you could neutral duck the command grab. I wonder if there are still hard to block set-ups from 121 frame-traps.
Yeah, I think it still has usage it's just that against players that know how to fuzzy block it's not as good.I mean bro not many people are gonna poke after they just ate a string. Not seeing the usage of 121 on hit as a frame trap...might as well just go for the mix after this no?
this is part of why I believe his third variation will be the best. The other variations have me saying...how the fuck am I going to open someone up, especially in the long term when people are used to Terminator. With the grenades, you get that. You get to actually hit people with combos and go into setups.I might have found a problem with Terminator. If someone has a solution to this please let me know.
What is Terminator's strongest punish from his standing jabs? There are many things in the game that are barely punishable and require strong punishes from jabs.
What is Terminator's in Dark Fate and Destroyer?
@Gamer68 @Vslayer @FanTalk @Evil Canadian
Pls tell me those grenades are lows and he has an overheadthis is part of why I believe his third variation will be the best. The other variations have me saying...how the fuck am I going to open someone up, especially in the long term when people are used to Terminator. With the grenades, you get that. You get to actually hit people with combos and go into setups.