villainous monk
Terrible times breed terrible things, my lord.
I'm not sure it can drop below 4 frames for most games I've heard of lower but not so much in fighters due to many factors like the unreal engine, servers, connection issues even how the game is made because it takes just as much power or frame rates to create and move characters then have them interact in game also adds frame rates aswell.Speaking of input lag and such, I have a question that only the experts would understand, so colour me a bit ignorant about this.
Why haven't they found a way to reduce the input lag to 1ms? That hard?
I kinda learned this shit in college learning programming The best way my professor told me was looking through people walking underwater and seeing how their movements are slowed down then watching it with your naked eyes again but realizing that, that movement can't be made quicker because that's as fast as the movement permits it.
Something like that but don't quote me 100% because this taught to me 15 years ago and I ended up being a truck driver lol.