Nice MUs.
Some tips for you as a fellow Eddy main:
1) You need to work your combos a bit. The strongest is the following off any starting juggle move from the mix-ups:
...B33, RLX23, B24, Forward Dash, B24.
Nets more than 90 DMG. I know a 103 DMG combo, but it's from another stage.
2) Learn to do mix-ups. Your opponents can't block all the time. RLX (D3+4) is one of them. The others are: U/F33, D/F3+4, 1+23, 1+2*D/F3+4, SS3+4, etc. Eddy is a mix-up monster and unpredictable. All of them are juggle moves, except of some distancing moves, like U4*3, U44, U3, etc.
3) Learn to control your distance. You'll want to do a lot of dashes (if possible, Korean Dashes). This will help you fish out their attacks, and then to counterattack them. Some characters, like Paul, do hit hard AF, and have some unblockable moves, so you'll need to stay away from them. And ultimately, to do a lot of distancing moves against them.
4) Learn to do some of the moves in the last possible minute. You'll surprise them this way and they will either try to attack, or to defend. This way you can try throwing them or do any powerful move, like B24 or D43. If you have the rage aura, and you see that your opponent is about to attack you (except of his Rage Art), immediatelly do your RA. This is what Alisa main did when you did WR3, but you were lucky that you cancelled his RA. Be careful of the RA2, for it can be cancelled by a fast attack or a throw.
5) When you're near the Wall, instead of ending your combo with anything, try doing D23, because it acts as the restand. After this, try doing the RLX[34] to rejuggle him.
6) Learn to do a lot of OKIs, like F3+4, D24 into RLX3, etc. When the opponent hits the Wall, try doing the [34] into 3+4B. OKIs are strong there.
7) When defending, it's best to do B24, as the B is automatically registered in the system, so you can do the 24 of the B24 easily.
8) Learn to stand up quickly. While you're about to hit the ground do the following:
BB = Stand up behind.
1 = Side Stand Up.
Hold F = He does front kicks Stand Up.
3+4 = Wake up Kicks. This way Eddy will turn his back to your opponent, so be careful. It's a YOLO move. If he learns this, he'll throw from behind you, thus 80 DMG against you.
You'll need to mash them up to force Eddy to stand up as fast as possible, so you can defend yourself from any incoming attack.
I have been experimenting him, and so I came up with all of this shit. Good luck.
Just the day before yesterday, I mopped 3 of my buddies, and I trolled them so hard. I didn't even lose not once. lol