Gurpwnder
Saikyo Student
@JJvercetti
Did you notice the Paul DF 4 nerf? No longer double-over stuns on CH. Now it just knocks down.
Did you notice the Paul DF 4 nerf? No longer double-over stuns on CH. Now it just knocks down.
The general system and the allowance for BS has always been my favorite thing about Tekken (well besides all the cool kung-fu). The way two different players can vary so much. Not to mention how you need to utilize things like sidestepping and ducking to tip MUs to your favor no matter who you play. There's so much allowed because the base game is designed in such a way that characters can perform.When picking up the game it's important to stick with one. Pick whoever you enjoy and who feels intuitive, this is the most important thing. At some point you will dabble with other characters than your initial "main" and you may end up dropping that character altogether, or not. All characters have weaknesses and whether or not you want to stick with your main comes down to you being able to accept their weaknesses because you enjoy their particular strengths more and you have found a way to not let your opponent play into your character's weaknesses.
Record the dummy doing the combo/sequence you want to test and try to get out of it by either turning straight around or turning around with db into crouch then stand block again.Lucky Chloe has a grab that puts her to the opponent's back. I'm guessing I'm supposed to get a free combo here. How do I make sure my follow up works in Tekken?
Literally had this exact same problem vs a Jack-7 when i was playing King. He would jus spam random buttons and stuff me with his range.How do I stop pressure? I got tournament to work and I fought a dragnov that was just pressing shit and I kept getting stuffed. I'm playing Leo btw
I never think of me being the opponent in training mode. I need a training mode that allows me to stay as my character.Record the dummy doing the combo/sequence you want to test and try to get out of it by either turning straight around or turning around with db into crouch then stand block again.
So is it better off to just stick to ONE character in a game like Tekken?
Coming from Mortal Kombat and Injustice, it's very easy to have pocket characters when you want a different style of play or to cover a match-up better, but I feel Tekken is so intricate and in depth that knowing one character 100% is better than knowing 3 at 50% since most match-ups aren't worse than a 6-4 ?
@Immortal @Sutter Pain @Smoke_Of_Finland @Azarashi Elder @GAV
When I see you online tomorrow night I'll send you an invite. I saw your invite but I'm swamped from an unhealthy amounts of playing lol.
Good Canadian
Did this up. Wakeup stuff super frustrating til someone was nice enough to explain it all to me. Now I make this so other people can know the same basic shit cause theres NO FUCKING TUTORIAL JEEEEESUS
The first one I'll be taking seriously, yeah. I'm messing around with Lee currently, but I should be making the switch over to Leo indefinitely very soon.@Azarashi Elder who are you using so far?
This is your first Tekken game also right?
There's no such thing as a good leafGood Canadian
He was, F4~f its no longer +2 on block reverted back to -1If only Jin was nerfed to the bottom of the earth where he belongs.