Sorry for the double post.
I saw it mentioned once in previous posts, but I think it deserves more attention. Meter burned throws in the corner are real good.
In corner, I'm landing B2, B2, D1, B1,2 xx clone (ice blast on females), njp, jip, ex forward throw, mix up. Hitting another B2 means nearly 80% damage total, b 3,3 xx ice ball means 60% and hard knock down. Either situation means the end of the round or damn near.
GM SZ isn't using much meter when he's got the momentum and I think this is the best place to use it. Only question is how many frames of advantage MB throw gives you.