Just my initial thought. In no way am I saying any of this is for sure. certainly not a top 10 character.
vs Cassie any variation - 6/4
vs D'Vorah Swarm Queen - 3/7
vs Ermac MOS - 5/5
vs Erron Black Outlaw - 4/6 (could end up 3/7)
vs Ferra/Torr Vicious - 4/6
vs Goro Kuaton Warrior - 5/5 (could end up 4/6)
vs Jaqui any variation - 6/4
vs Jax any variation - 5/5
vs Jason - still unsure
vs Johnny Cage - unsure, could be 6/4 or 5/5
vs Kano Cut Throat & Cybernetic - 5/5
vs Kenshi Balanced - 3/7 (may only end up 4/6)
vs Kitanna any variation - 6/4
vs Kotal Khan War God - 5/5
vs Kung Jin Bo Jitsu & Shaolin - 4/6
vs Kung Lao Buzz Saw - 3/7 (may only emd up 4/6)
vs Lui Kang Dragons Fire - 5/5
vs Mileena any variation - 6/4 (may end up 5/5)
vs Predator
vs Quan-Chi Summoner - 4/6
vs Raiden TG - 4/6 (could end up 3/7)
vs Reptile any variation - 6/4
vs Scorpion Hellfire - 4/6 (may end up 5/5)
vs Shinnok Imposter - 5/5
vs Sonya Dronya & Spec Ops - 5/5
vs Takeda any variation - 6/4
vs Tanya any variation - 3/7
vs Tremor
Agree on the SQ D'Vorah one, clone really doesn't do much in this matchup unless the SQ player gets impatient and starts carelessly tossing out f11s and jumping from bad distances. Don't forget that even though SQ doesn't have a guaranteed 50/50 off of f112 wc anymore, she's still +12(first confirmed by me just a few minutes ago!) afterward which means 112, 212, and b1 are guaranteed off of it. This means that if you're not willing to armor or backdash after f112, you still have to guess between overhead(f2, 15 frames which means you can armor this, 32%)/low(b1, 11 frames, 17%, 30%)/212(10 frames, high, last hit is OH, 32%)/112(7 frames, high, 35%)/throw(12%). There are other options for her like going into f11 xx wc(30%) or ex wasp(up to 45% midscreen and 46% corner)/another f112(thanks OS's), but I'm not sure how good that is yet since you can still armor that/easily block it.
The only real option that you still have after f112 wc is to block, but if you don't think the SQ player will do b1/112/212 then you can armor or backdash. I mean, if I were playing against an SQ player that can land the b1 off of f112 while I'm still jailed I'd just block after f112(or eat the 2 in f112. I know, it's not a solution, but it STILL might currently be your best option). Do keep in mind that both her overhead and low wc combos are 100% safe on block if the player is able to hit confirm, but now against sub they're ONLY safe if the SQ player runs after and blocks or jumps IMMEDIATELY. If they backdash after f22 wc or b1 wc(edit: b1 wc cannot run jump to be safe on block, they have to run block asap) you can at least punish with a slide on a read(maybe even more, possibly even on reaction. lab it up and let me know!). Also for those who don't know, there's an armorable gap in 21(gap)2, and hitting the b1 off of f112 while you're still jailed is literally 1 frame so it's extremely hard to do. Probably something you wont have to worry about for a week or two, maybe more.
You can also punish SQ's puddle from anywhere on the screen on reaction.
I also think it's more or less the same against Venomous, since if you try to corner her she will get out and put you in the corner where you have to hold that vortex. Don't forget that you can special mash while blocking the bug spray though, so you will always be able to punish it with slide. I think Brood Mother might be better a better D'Vorah matchup for GM sub too, possibly even in his favor, but I haven't played the matchup enough to have a solid opinion on it.