Lokheit
Warrior
Totally agree on the notion of Cryo being a momentum player. Even before this patch.
There are matches where it looks like a flip coin and suddenly you enter into the "zone" and start landing everything, specially in the corner, and then you get a flawless against someone that could've perfectly beat you.
There are matches where it looks like a flip coin and suddenly you enter into the "zone" and start landing everything, specially in the corner, and then you get a flawless against someone that could've perfectly beat you.
Now that you mention it, I was already using air hammer against either meterless opponents or the ones that wouldn't be a threat for the air hammer (for example Kung Lao wakeup totally owns it), but many simply evaded it with a moving forward armor wakeup, but the idea of sliding and then using air hammer would totally ruin the wakeup.In the corner, slide>neutral jump puts you back on the outside, ruining reversal inputs, and midscreen gives perfect distance for strike/ throw mixup. The air hammer armor shred/ double OH shenanigans were helpful lots of times, for both chip and raw damage. This character is very strong now, obviously.