Ninj
Where art thou, MKX Skarlet?
Maybe we need to define scenarios a little bit better. Under no circumstance should Skarlet players be blindly EX Dashing into Up/Down Slash. The whole point of it is using it as an armored move to initiate a counter-combo, like Rain's EX Round House, or Sonya's EX Cartwheel, or Kabal's EX Nomad Dash - all which are used most effectively when you predict what the opponent is going to do. Agreed?Good points.
Of course, I compare Skarlet to the better characters in the game. That is how you determine how good she is and what (if anything) she lacks.
Most normal attacks are unpunishable by EX dash upslash. This misconception gives me the clue that Skarlet players are theorizing rather than playing the game. In no way, shape, or form are you ever punishing a poke like Cage's f+3 with EX dash upslash on reaction. If you try to, get ready to be punished a lot.
I concede that EX dagger and resets are very good. I never said they were not. However, 1 has a very short range and does not connect on all block-crouching characters. Initiating offense with Skarlet is not as easy as it is with Cage or Sonya.
Obviously, the implication was that some characters' weaknesses are a lot more apparent than others'.
Initiating offense is not as easy as with Cage or Sonya: You mean not as straight forward. Skarlet has a multitude of different ways she can reset you - all she has to do is hit you once, whether it's air-to-air, anti-airing in any way, or standing. So, if a character can reset you out of the air from half-screen or closer, can reset you off an air-to-air jump, or off an anti-crossover jab, or rush you after a connected stagger move into an attempted 1,1,2, which leads to a 'very good' setup for her, wouldn't you agree that she's a strong character?
How many other characters can reset as well as Skarlet? Cage, Kabal, Sonya...Kabal comes closest in how many types of situations he can reset you in, and Reo just won Final Round with him. Those are the types of connections I see and make when assessing a character. Versatility leads to unpredictability. At top level play, being unpredictable is pretty important. Agreed?