From what i have played, here is some of my added feedback, on top of agreeing with mostly what sonic said.
Dashes should cover more distance and recover much quicker either forward or backwards.
Jumps startup needs to really get off the ground much faster, feels slugish and sometmes you can't jump over projectiles
This game doesn't need breakaway or tradictional breaks, just tweak the damage a little bit to do less an its fine, no one should ever be punished for doing the right thing.
Wakeup system needs adjusting the window timing feels weird.
the new amplifying system works well even with sticks on current configuration.
Instead of having flawless block launch nerfed, NRS should instead build strings without gaps, so this way they become good again and we can still launch certain moves if blocked when needed without the necessarily being a string in this very special case. I just don't want to see this mechanic throw into the garbage.
Add some filters online so matchmaking runs smoother without too much people declining because they find wi-fi warriors.
Option a) Allows players to filer which kinda of connection they want to face, wired or wi-fi, or both, so this way one can avoid as many by default without the needing of skipping matches.