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Question Solomon push the damage thread

AK L0rdoftheFLY

I hatelove this game
I made one of these for Skarlet when she was just being explored. The goal was to post videos and inputs of combos doing maximum damage. It doesn't matter how hard or how practical they are. After the damage barrier is broken, we can narrow down what is practical.

For Solomon, we need max damage combos for 123 and 4 bars. Lets also assume this is WITHOUT power trait active for now.

The top 2 most damaging combos for the given bar value will be added to the original thread until their damage barrier is broken.

Go...
-1 bar-
K7L33THA:
Ji2 113 f13 mb swamp hands Ji2 B1 (pause) health chain 63%

-2 bars-
ApertureBlack:
J2,2,BF2(MB),1,1,DB2(MB),J2,B2,DB3,T-HEALTH=74%
K7L33THA:
Ji2 112 mb dead air 11 mb swamp hands Ji2 B1 (pause) health chain 73%

-3 bars-
fr stack:
80% midscreen - ji2 b1 db3 MB , 112 db2 MB , dash db3 , 112 bf2 MB , b1 BGB , b3 , ji3 11 health trait
ji2 112 ex swamp hands , ji2 b1 ex grave rot 112 ex dead air f13 damage trait 68%.
midscreen - ji2 b1 db3 MB 112 bf2 MB , b1 db2 MB , db3 dash , 112 BGB , b3 , ji3 11 health trait 79% with damage trait this does over a hundred.
ApertureBlack:
J2,1,1,2,DB2(MB),DB3(MB),1,1,2,BF2(MB),1,1,T-HEALTH=64%

-4 bars-
ShadowBeatz:
Ji2, 112xxMB Swamp Hands, MBxxGrave Rot, 112xxMB Cleaver Spin, 11xxMB Dead Air, 11xxHealth Chain ~ 65%
ApertureBlack:
J2,2,BF2(MB),1,1,DB2(MB),J2,B2,BBRT,J2,1,1,T-HEALTH=61%

@legion666
J2 112 xx MB B3 J3 11 xx MB Swamp Hands MB Grave Rot J2 B1 (this part does 51% normally and 61% with Power Chain Boost) Power Chain Trait Grab (this part does 41% as it is and 44% with Power Chain Boost)= 92% without Power Chain Boost and 105% with the boost.
J2~B1~MB Grave Rot, 112~MB B3, J3, 1~MB Swamp Hands, J2~B1, Pause, Trait Grab (Health) that used to do 87% after the buffs to MB wallbounce cancel does more
 
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K7L33THA

Grapple > Footsies
1 bar: Ji2 113 f13 mb swamp hands Ji2 B1 (pause) health chain 63%
2 bar: Ji2 112 mb dead air 11 mb swamp hands Ji2 B1 (pause) health chain 73%

These are with no boost or grave rot, so damage would be much more with either.
 

ApertureBlack

The Only Player On The Wii U
2 Bar: J2,2,BF2(MB),1,1,DB2(MB),J2,B1,DB3,T-HEALTH=74%
2 Bar with Power Chain: J2,2,BF2(MB),1,1,DB2(MB),J2,B1,DB3,T-HEALTH=83%

Yay for practical combos
 

ApertureBlack

The Only Player On The Wii U
Sorry for the double post, but does the combo have to be inescapable? Like after a B2 reset, you can actually MB DB1 and unless they block low the high, they will get hit and youll be able to go 95%+ in the total string if you include my previous combo.
 

AK L0rdoftheFLY

I hatelove this game
Sorry for the double post, but does the combo have to be inescapable? Like after a B2 reset, you can actually MB DB1 and unless they block low the high, they will get hit and youll be able to go 95%+ in the total string if you include my previous combo.
guaranteed damage. 50/50 mixups can't officially be combos. It doesn't make it worthless info though...so good to know.
 

Awake

Noob
Assuming i get powered up, in the corner: b1>MBswamphands > jump over > b1>MBwalkingcorpse > 112 > trait for about 68%, and you can add a mb dead air grab instead of trait and follow up with 11 >trait for i think 83% powered.
 

ShadowBeatz

Dropper of Bass and Bombs
4 bars: Ji2, 112xxMB Swamp Hands, MBxxGrave Rot, 112xxMB Cleaver Spin, 11xxMB Dead Air, 11xxHealth Chain ~ 65%
 

Asodimazze

https://twitter.com/AlfioZacco
1 bar: ji2, 113, 2xxMBSwampHands, ji2, b1, pause, trait (health) 63%
2 bars: a) ji2, 112xxMBDeadAir, 2xxMBSwampHands, ji2, b1, pause, trait (health) 74%
-------: b) ji2, 112xxMBB3, ji3, 11xxMBSwampHands, ji2, b1, pause, trait (health) 76%
Looks like the b) combo only works if you and your opponent have the front leg on the same side (I tried only against harley quinn, I might be wrong)


2 Bar: J2,2,BF2(MB),1,1,DB2(MB),J2,B2,DB3,T-HEALTH=74%
2 Bar with Power Chain: J2,2,BF2(MB),1,1,DB2(MB),J2,B2,DB3,T-HEALTH=83%

Yay for practical combos

Are you sure the DB3 before the throw is unescapable? I recorded this in practice mode and I'm able to jump out
 

ApertureBlack

The Only Player On The Wii U
1 bar: ji2, 113, 2xxMBSwampHands, ji2, b1, pause, trait (health) 63%
2 bars: a) ji2, 112xxMBDeadAir, 2xxMBSwampHands, ji2, b1, pause, trait (health) 74%
-------: b) ji2, 112xxMBB3, ji3, 11xxMBSwampHands, ji2, b1, pause, trait (health) 77%
Looks like the b) combo only works if you and your opponent have the front leg on the same side (I tried only against harley quinn, I might be wrong)





Are you sure the DB3 before the throw is unescapable? I recorded this in practice mode and I'm able to jump out
I think you have to be basically frame perfect, from what I understood. If I am mistaken please correct me.

Didn't know that 74% one that you have, its quite nice.


Look at these weird ones.

3 Bar: J2,1,1,2,DB2(MB),DB3(MB),1,1,2,BF2(MB),1,1,T-HEALTH=64%

4 Bar: J2,2,BF2(MB),1,1,DB2(MB),J2,B1,BBRT,J2,1,1,T-HEALTH=61%
 

AK L0rdoftheFLY

I hatelove this game
-------: b) ji2, 112xxMBB3, ji3, 11xxMBSwampHands, ji2, b1, pause, trait (health) 77%
Looks like the b) combo only works if you and your opponent have the front leg on the same side (I tried only against harley quinn, I might be wrong)
Can anyone confiem this?

2 Bar: J2,2,BF2(MB),1,1,DB2(MB),J2,B2,DB3,T-HEALTH=74%
2 Bar with Power Chain: J2,2,BF2(MB),1,1,DB2(MB),J2,B2,DB3,T-HEALTH=83%

Yay for practical combos
can anyone confirm these combos?
 

ApertureBlack

The Only Player On The Wii U
I may have to note that I test my strings on Joker, it may be the case that different characters have wonky hitboxes and such.

OP, up to you if ya wanna remove my 2 bar strings until further notice, Ill just add some other ones until those are either proven or disproven to not cause any confusion. The other ones are confirmed anyways.
 

fr stack

Noob's saibot or noob saibot's?
few things , b13 trait works in the corner and has nice damage after a b1 at the end of a combo b13 trait for 36% (damage trait) 41% (health trait) i think this may be unescapable ?
b1 ex rot, trait, 42% (damage trait)
ji2 112 ex hands, ji2 b1 ex swamp, 112 ex dead air , b1 trait (damage) 69% (health) 71%
ji2 b1 ex rot, 112 ex dead air , b1 ex swamp , ji2 b1 52% trait (damage) 30% (health) 34%
 

ApertureBlack

The Only Player On The Wii U
Op, until my combo is proven, I can literally just take out the Grave rot and get this anyways
2 Bar: J2,2,BF2(MB),1,1,DB2(MB),J2,B1,pause,T-HEALTH=7o%
 

Asodimazze

https://twitter.com/AlfioZacco
3 Bars: a) Ji2, b1xxMBGraveRot, 112xxMBDeadAir, 2xxMBSwampHands, ji2, b1, pause, trait (health) 87%
-------- b) Ji2, b1xxMBGraveRot, 112xxMBB3, ji3, 11xxMBSwampHands, ji2, b1, pause, trait (health) 86%

Looks like the b) combo only works if you and your opponent have the front leg on the same side (I tried only against harley quinn, I might be wrong)

Edit: With power boost on, the a) combo does 100% (64% + 36%)
 

ApertureBlack

The Only Player On The Wii U
You know, Im the biggest idiot sometimes.

Every single time I meant B1 I said B2....Damn it, no wonder people were asking questions.

Fixed all those now
 

ll Nooby ll

To Live is to Die
1 bar: Ji2 113 f13 mb swamp hands Ji2 B1 (pause) health chain 63%
2 bar: Ji2 112 mb dead air 11 mb swamp hands Ji2 B1 (pause) health chain 73%

These are with no boost or grave rot, so damage would be much more with either.
Standing 2 does more damage and is easier to do than F13

EDIT: And after any EX Dead Air you can do B1~ Trait Grab for more damage.
 

Owerbart

I miss you
can anyone give some tips into how to get the MB swamp hand to work? after 113 2xxMBswamphands or 113, f13xxMBswamphands it's like they never get chained, they whiff.
 

ll Nooby ll

To Live is to Die
Ok heres what I found, sorry if these have already been posted or there are better ones out there.

Meterless:
Grave Rot, J2~B1, Pause, Trait Grab (Health) 48%
Grave Rot, B3, J3, 11~Trait Grab (Health) 46%

1 Bar:
Grave Rot, B3, J3, 11~EX Swamp Hands, J2~B1, Pause, Trait Grab (Health) 69%
Grave Rot, J2~112~EX Swamp Hands, J2~B1, Pause, Trait Grab (Health) 65%

2 Bar:
Grave Rot, J2~112~EX Dead Air, B1~EX Swamp Hands, J2~B1, Pause, Trait Grab (Health) 78%
J2~B1~EX Grave Rot, 112~EX Swamp Hands, J2~B1, Pause, Trait Grab (Health) 76%

3 Bar:
EX Grave Rot, Grave Rot, J2~112~EX Dead Air, B1~EX Swamp Hands, J2~B1, Pause, Trait Grab (Health) 88%
J2~B1~EX Grave Rot, 112~EX Dead Air, B1~EX Swamp Hands, J2~B1, Pause, Trait Grab (Health) 86%

4 Bar:
J2~B1~EX Grave Rot, 112~EX B3, J3, 1~EX Swamp Hands, J2~B1, Pause, Trait Grab (Health) 87%
Grave Rot, J2~112~EX B3, EX Dead Air, B1~EX Swamp Hands, J2~B1, Pause, Trait Grab (Health) 78%