ok and where is his "safe stuff" you are talking about?
-1,1,(2),(3) with 9 frames startup not one of the faster pokes in the game, shitty range/priority, starts high
-2,2 shitty frames, shitty range, starts high, completly useless string
-3,2,1 slow as fuck, nooooo range, string whiffing randomly, completly useless
-f2,2,3 or 4? (sry I just play bone shaper) good range, but unsafe
-f2,2 bone shaper has a super slow start up and is even worse on block
-b/f3,1,d2 string in bone shaper is OK but its just ok, this string wont win you anything in the long run and I am pretty sure you can fuzzy guard the overhead and low scoop mixup, cause the overhead is so slow and the scoop is fast.
....and plz dont let me get started with his specials....
so what am I missing?! where dose Shinnok excel?????
-Zoning? he dosent have the tools for that, Necromancer Flick is safe and thats about it, broken tracking on specials and beeing fucked if they get in, hell sparks beeing ass.
-rushdown, mixups, vortex? ....good one...next
-is he supposed to be footsie based? I am fine with that, thats exactly what I wanted while I was looking forward to bone shaper. But he has NOTHING to work with, his strings are ass, he has one!!! medicroe string in bone shaper. I belive ALL other chars have at least one string that is 0 on block, where is Shinnoks fucking 0 on block pressure string?!
soooo....Shinnok has shitty strings, super unsafe AND BROKEN specials, playing footsies is super hard with his tools and it isnt even rewarding cause he has NO METERLESS DAMAGE and his damage with meter is PATHETIC. yeah Imposter can get some nice damage with the buff and some stolen moves, but you cant balance the damage output of a character based on one variation, can you?
Sry but if anyone thinks he is fine or just needs a minor tweak, then you have no fucking idea what you are talking about.