i think its even, you shouldnt be struggling but you do have to be a little patient while playing itIs it just me that struggles against Ares then or finds it even?
Yeah I find I'm free to MB godsmack and teleportsi think its even, you shouldnt be struggling but you do have to be a little patient while playing it
i was talking more about zoning wise, but since he has the mb teleport now you do have to be patient because of thatYeah I find I'm free to MB godsmack and teleports
The zoning side isn't the problem with me tbh, I'm aware of how to take that on, it's just trying not to get opened up by him and staying away from Godsmack.i was talking more about zoning wise, but since he has the mb teleport now you do have to be patient because of that
godsmack shouldnt be giving you problems
As in?Okay.
wtf are you talking about? why pick those two characters and players in your example? lmaoLet's say REO plays Joker.
And I play Killer Frost.
10-0 Joker wins.
Then REO plays Joker against Pig's Killer Frost. Errr... who knows?
We do not have perfect people who play perfectly.
So matchup charts are MOOT.
C'mon guys. Pick your main, do work and stfu all of you.
matchups are supposed to be at the highest lvl.Let's say REO plays Joker.
And I play Killer Frost.
10-0 Joker wins.
Then REO plays Joker against Pig's Killer Frost. Errr... who knows?
We do not have perfect people who play perfectly.
So matchup charts are MOOT.
C'mon guys. Pick your main, do work and stfu all of you.
why do people keep coming in and just saying "my character doesnt lose that matchup!!!!!!"Shazam winning over Joker is laughable.
because i have explained this over 3 times.why do people keep coming in and just saying "my character doesnt lose that matchup!!!!!!"
instead maybe explain why its even/in their favor instead of shazams (I do agree though, shazam doesnt win the joker mu)
noBane 6-4
Hawk girl 6-4
Lex Luthor 5-5
Cyborg 5-5
Lobo 5-5
Flash 5-5
Grundy 5-5
Green lantern 5-5
Harley 5-5
Joker 5-5
Ares 5-5
Catwoman 5-5
Deathstroke 5-5
Batman 5-5
Superman 5-5
NightWing 5-5
Green Arrow 4-6
Raven 4-6
Wonder Woman 5-5
Aquaman 5-5
Black Adam 5-5
Doomsday 6-4
Killer Frost 5-5
Sinestro 4-6
Batgirl 5-5
Scorpion 5-5
General Zod 5-5
Zantanna 4-6
Martian Man Hunter 5-5
That quick draw. Why don't you explain instead of just saying no.
noThat quick draw. Why don't you explain instead of just saying no.
Then your opinion has no merit.
noThen your opinion has no merit.
Shazam vs joker is 5-5.I play @Emperor_Dark all the time and he's the best joker I've seen or played and we go back and forth in the MUShazam winning over Joker is laughable.
I like this chart a lot actually. Its very good. But my question is how is hawkgirl a winning MU for us? Unless if im reading it wrongBane 6-4
Hawk girl 6-4
Lex Luthor 5-5
Cyborg 5-5
Lobo 5-5
Flash 5-5
Grundy 5-5
Green lantern 5-5
Harley 5-5
Joker 5-5
Ares 5-5
Catwoman 5-5
Deathstroke 5-5
Batman 5-5
Superman 5-5
NightWing 5-5
Green Arrow 4-6
Raven 4-6
Wonder Woman 5-5
Aquaman 5-5
Black Adam 5-5
Doomsday 6-4
Killer Frost 5-5
Sinestro 4-6
Batgirl 5-5
Scorpion 5-5
General Zod 5-5
Zantanna 4-6
Martian Man Hunter 5-5
Finally people start to realizeThen your opinion has no merit.
Why is Martian Hunter 5-5? Martian can just zone if I believe right. Shazam may not be able to vortexed, but the teleport tracks too good. Shazam will not ever be able to get in. Also can you even vortex Martian won't push beat out everything but mb? Please prove me wrong explain to me why. Also explain Flash matchup.Bane 6-4
Hawk girl 6-4
Lex Luthor 5-5
Cyborg 5-5
Lobo 5-5
Flash 5-5
Grundy 5-5
Green lantern 5-5
Harley 5-5
Joker 5-5
Ares 5-5
Catwoman 5-5
Deathstroke 5-5
Batman 5-5
Superman 5-5
NightWing 5-5
Green Arrow 4-6
Raven 4-6
Wonder Woman 5-5
Aquaman 5-5
Black Adam 5-5
Doomsday 6-4
Killer Frost 5-5
Sinestro 4-6
Batgirl 5-5
Scorpion 5-5
General Zod 5-5
Zantanna 4-6
Martian Man Hunter 5-5
play the MU souly as keepaway as you can to force her rushdown. If she throws anything but a mb grounded mace charge shes dead. we are talking around 50% meterless combos into setups. if you keep teleing away and throwing bolts she won't be able to zone you at all and she can't fly in safely. from near full screen, a mace charge will be suicide. Hawk girls rush down is pretty savage but your throw and command throws with its damage will dominate over her up close. If she tries to get away, shazam can blow it up with his advancing tools. the things you should watch out for is wing evade mixup, personaly i just mash throw on her WE dive kick. once shes knocked down go back to being lame where its free zoning and free trait activation city and she has to go threw hell in order to get in or risk it all with a mace charge. Shazam is a real under rated character in the lame departmentI like this chart a lot actually. Its very good. But my question is how is hawkgirl a winning MU for us? Unless if im reading it wrong
MMH cant zone shazam almost at all without meter. shazam can tele directly into an orb or mb orb and invince it. also orb setups on knock down dont exist and overhead tele can be teled and punished with its mad whiff duration, he can also tele the overhead tele on reaction but not the other uppercut. the post blocking guessing game on tele is also good for shazam cuz he can b2 torpedo or b23 option select his backdash. MMH trait is the real threat in which shazam isn't helpless. he can grab his limbs from far away with b2 and HM grab but its hard of course. Shazam also claims intractable dominance which is the reason why REO has it listed as 5-5 on some stages. getting through his rush down is freaking hard tho but that goes for everyone id bet.Why is Martian Hunter 5-5? Martian can just zone if I believe right. Shazam may not be able to vortexed, but the teleport tracks too good. Shazam will not ever be able to get in. Also can you even vortex Martian won't push beat out everything but mb? Please prove me wrong explain to me why. Also explain Flash matchup.