We'll burn you all—that is your fate!
The hardest part is teleport through his lasers. Its doable but takes good reactions. After his F2 it becomes a guessing game. You can step back and get out of it or back dash. If he does this then he can punish with Superman punch. If he does F23 Breathe and does nothing You can HM him. But if he does another F23 after it you get punished. When he gets you in the corner if he goes for a F23 after F23 Breathe you can punish him with D1. But you only have 2 frames to punish it. You command Grab is your Footsie tool in this game. Punish his wiffed F23 with it. I noticed some superman like to backdash after certain moves punish it with Torpedo although this is risky. Never do yolo torpedo ever or else you will lose. His WU game is okay. They can all be stuffed. But this requires effort to learn how to do it. You can punish Rising Grab with D2, You can also punish a Blocked OTG Superman Dive with D2. D2 is also pretty good foostie tool in this MU. Just watch out because he can wiff punish you with F2. Its a tough MU but doable.How in god's name am i supposed to fight superman. I cant zone with him and f2 stops me from dashing or trying to torpedo in. I'm just being kept out and bodied hard on punishes here, what's the meta?