Hi, today I decided to test Liu Kang's wake-up attacks against Sektor's Up Missile ender and this is what I got:
F4, Up Missile --> Low Fireball --> Missile hits (crouch block the low fireball)
How to punish: Dash forward before blocking. After blocking, dash again and use 2, 1, TU. (1, 2, B1 will whiff.)
F4, Up Missile --> Flying Dragon Kick --> Missile whiffs (crouch to duck under flying dragon kick)
How to punish: Since this wake-up sends Liu Kang to the other side, use a normal Teleport Uppercut.
F4, Up Missile --> Bicycle Kick --> Missile whiffs (crouch to duck under bicycle kick)
How to punish: While Liu Kang is still in the air kicking, dash up and use F4, 3, TU or F2, TU. (He goes over you so you'll be behind him.)
F4, Up Missile --> Parry --> Missile hits (you don't have to block, but do it just in case)
How to punish: Same as punishing Low Fireball.
Conclusion: After ending with F4, Up Missile, always dash forward and crouch block. You can punish all of his wake-ups but you must have quick reaction time. If you try to jump in, you'll get hit by 3 of his wake-up attacks.
I also tried ending with B2, Up Missile but Liu Kang's wake-up attacks will hit you. If you end with 1, Up Missile, the missile will hit Liu Kang during Low Fireball and Parry but it will not stun him.
BTW, nice job Ketchup in your Mortal Monday match!