Somberness
Lights
How to understand this.
Execution (singular | cumulative)
1 - 12
1,1 - 16 | 31
1,1,1 - 15 | 50
1,1,4 - 17 | 52
2 - 12
2,1 - 16 | 29
2,1,2 - 21 | 53
2,1+2 - 19 | 32
3 - 10
3,3 - 12 | 24
3,3,4 - 19 | 46
4 - 21
D+1 - 6
D+2 - 10
D+3 - 7
D+4 - 12
B+2 - 18
B+4 - 16
F+2 - 19
F+2,1 - 16 | 39
F+2,1,4 - 26 | 68
F+3 - 26
F+4 - 17
F+4,3 - 13 | 34
Throw - 10
Spear - 13
Spear (full screen) - 34
Demon Fire - 22
Teleport - 35
Teleport (air, minimum) - 23
Takedown - 21
Air Throw - 8
Flame Spear - 13
Flame Spear (full screen) - 34
Hell Fire - 22
Flameport - 35, 58 second hit
Flameport (air, minimum) - 23, 42 second hit
Takeout - 21
Scorpion Sting - 37 (freezes both characters for 8 frames, lowering the total to 29 frames for linking purposes)
Advantage (block | hit)
1 - 0 | 0
1,1 - 0 | 0
1,1,1 - 0 | +7
1,1,4 - -8 | +16, +14
2 - 0 | 0
2,1 - 0 | 0
2,1,2 - -21 | +29, +37
2,1+2 - -20 | +28, +11
3 - -7 | +6
3,3 - -8 | +2
3,3,4 - -2 | +46, +29
4 - -5 | +4
D+1 - -13 | +1
D+1 (vs crouch) - -13 | -1
D+2 - -1 | +31, +24
D+3 - -7 | -7
D+3 (vs crouch) - -7 | -6
D+4 - 0 | 0
D+4 (vs crouch) - 0 | -6
B+2 - -25 | +60, +49
B+4 - -6 | +17, +14
F+2 - -9 | +1
F+2,1 - -10 | +4
F+2,1,4 - -15 | +42, +18
F+3 - 0 | +6
F+4 - -5 | +1
F+4,3 - -9 | +1
Forward Throw - N/A | +11
Backward Throw - N/A | +10
Spear - -27 | +77
Spear (full screen) -27 | +83
Teleport - -43 | +37
Takedown - -4 | +1
Flame Spear - -27 | +77
Flame Spear - -27 | +83
Flameport - +10 | +67, +39
Takeout - -4 | +1
Scorpion Sting - -2 | +9
Duration (whiff | block | hit)
1 - 25 | 25 | 25
1,1 - 48 | 48 | 48
1,1,1 - 68 | 69 | 69
1,1,4 - 87 | 87 | 87
2 - 30 | 30 | 30
2,1 - 44 | 44 | 44
2,1,2 - 101 | 101 | 101
2,1+2 - 79 | 79 | 79
3 - 37 | 37 | 37
3,3 - 52 | 52 | 52
3,3,4 - 75 | 75 | 75
4 - 53 | 53 | 53
D+1 - 25 | 25 | 25
D+2 - 49 | 38 | 63
D+3 - 20 | 20 | 20
D+4 - 33 | 33 | 33
B+2 - 70 | 70 | 52
B+4 - 48 | 48 | 48
F+2 - 55 | 55 | 55
F+2,1 - 76 | 76 | 76
F+2,1,4 - 110 | 110 | 110
F+3 - 46 | 46 | 46
F+4 - 49 | 49 | 49
F+4,3 - 70 | 70 | 62
Forward Throw - 36 | N/A | 178
Backward Throw - 36 | N/A | 195
Spear - 95 | 59 | 113
Demon Fire - 68 | N/A | 98
Teleport - 48 (20 in front, 28 behind) | 97 | 48
Teleport (air, minimum) - 32 (14 in front, 18 behind) | N/A | N/A
Takedown - 63 | 52 | 91
Flame Spear - 95 | 59 | 113
Hell Fire - 68 | N/A | 98
Flameport - 75 (20 in front, 55 behind) | 75 | 75
Flameport (air, minimum) - 59 (14 in front, 45 behind) | N/A | N/A
Takeout - 63 | 52 | 91
Scorpion Sting - 66 | 66 | 463
Cancel Advantage (block | hit)
1 - +17 | +23
1,1 - +16 | +27
1,1,1 - +18 | +17
2 - +19 | +33
2,1 - +24 | +28
2,1+2 - +18 | +66, +49
3 - +18 | +31
3,3 - +17 | +27
4 - +25 | +33
D+1 - 0 | +14
D+1 (vs crouch) - 0 | +12
D+3 - +2 | +8
D+3 (vs crouch) - +2 | +7
D+4 - +24 | +18
D+4 (vs crouch) - +24 | +12
F+2 - +23 | +33
F+2,1 - +24 | +38
F+4 - +23 | +29
F+4,3 - +20 | +22
Miscellaneous
Breaker (when grounded vs grounded opponent) - ~+12, ~+11
Flame Spear - armor on frames 2-37
Takeout - armor on frames 2-23
Scorpion Sting - invincibility on frames 1-27 (not sure, but he can be hit once he switches sides)
1,1,4 - 1 frame gap
3,3,4 - 2 frame gap
F+2,1,4 - 2 frame gap
Flameport - 3 frame gap
Execution (singular | cumulative)
1 - 12
1,1 - 16 | 31
1,1,1 - 15 | 50
1,1,4 - 17 | 52
2 - 12
2,1 - 16 | 29
2,1,2 - 21 | 53
2,1+2 - 19 | 32
3 - 10
3,3 - 12 | 24
3,3,4 - 19 | 46
4 - 21
D+1 - 6
D+2 - 10
D+3 - 7
D+4 - 12
B+2 - 18
B+4 - 16
F+2 - 19
F+2,1 - 16 | 39
F+2,1,4 - 26 | 68
F+3 - 26
F+4 - 17
F+4,3 - 13 | 34
Throw - 10
Spear - 13
Spear (full screen) - 34
Demon Fire - 22
Teleport - 35
Teleport (air, minimum) - 23
Takedown - 21
Air Throw - 8
Flame Spear - 13
Flame Spear (full screen) - 34
Hell Fire - 22
Flameport - 35, 58 second hit
Flameport (air, minimum) - 23, 42 second hit
Takeout - 21
Scorpion Sting - 37 (freezes both characters for 8 frames, lowering the total to 29 frames for linking purposes)
Advantage (block | hit)
1 - 0 | 0
1,1 - 0 | 0
1,1,1 - 0 | +7
1,1,4 - -8 | +16, +14
2 - 0 | 0
2,1 - 0 | 0
2,1,2 - -21 | +29, +37
2,1+2 - -20 | +28, +11
3 - -7 | +6
3,3 - -8 | +2
3,3,4 - -2 | +46, +29
4 - -5 | +4
D+1 - -13 | +1
D+1 (vs crouch) - -13 | -1
D+2 - -1 | +31, +24
D+3 - -7 | -7
D+3 (vs crouch) - -7 | -6
D+4 - 0 | 0
D+4 (vs crouch) - 0 | -6
B+2 - -25 | +60, +49
B+4 - -6 | +17, +14
F+2 - -9 | +1
F+2,1 - -10 | +4
F+2,1,4 - -15 | +42, +18
F+3 - 0 | +6
F+4 - -5 | +1
F+4,3 - -9 | +1
Forward Throw - N/A | +11
Backward Throw - N/A | +10
Spear - -27 | +77
Spear (full screen) -27 | +83
Teleport - -43 | +37
Takedown - -4 | +1
Flame Spear - -27 | +77
Flame Spear - -27 | +83
Flameport - +10 | +67, +39
Takeout - -4 | +1
Scorpion Sting - -2 | +9
Duration (whiff | block | hit)
1 - 25 | 25 | 25
1,1 - 48 | 48 | 48
1,1,1 - 68 | 69 | 69
1,1,4 - 87 | 87 | 87
2 - 30 | 30 | 30
2,1 - 44 | 44 | 44
2,1,2 - 101 | 101 | 101
2,1+2 - 79 | 79 | 79
3 - 37 | 37 | 37
3,3 - 52 | 52 | 52
3,3,4 - 75 | 75 | 75
4 - 53 | 53 | 53
D+1 - 25 | 25 | 25
D+2 - 49 | 38 | 63
D+3 - 20 | 20 | 20
D+4 - 33 | 33 | 33
B+2 - 70 | 70 | 52
B+4 - 48 | 48 | 48
F+2 - 55 | 55 | 55
F+2,1 - 76 | 76 | 76
F+2,1,4 - 110 | 110 | 110
F+3 - 46 | 46 | 46
F+4 - 49 | 49 | 49
F+4,3 - 70 | 70 | 62
Forward Throw - 36 | N/A | 178
Backward Throw - 36 | N/A | 195
Spear - 95 | 59 | 113
Demon Fire - 68 | N/A | 98
Teleport - 48 (20 in front, 28 behind) | 97 | 48
Teleport (air, minimum) - 32 (14 in front, 18 behind) | N/A | N/A
Takedown - 63 | 52 | 91
Flame Spear - 95 | 59 | 113
Hell Fire - 68 | N/A | 98
Flameport - 75 (20 in front, 55 behind) | 75 | 75
Flameport (air, minimum) - 59 (14 in front, 45 behind) | N/A | N/A
Takeout - 63 | 52 | 91
Scorpion Sting - 66 | 66 | 463
Cancel Advantage (block | hit)
1 - +17 | +23
1,1 - +16 | +27
1,1,1 - +18 | +17
2 - +19 | +33
2,1 - +24 | +28
2,1+2 - +18 | +66, +49
3 - +18 | +31
3,3 - +17 | +27
4 - +25 | +33
D+1 - 0 | +14
D+1 (vs crouch) - 0 | +12
D+3 - +2 | +8
D+3 (vs crouch) - +2 | +7
D+4 - +24 | +18
D+4 (vs crouch) - +24 | +12
F+2 - +23 | +33
F+2,1 - +24 | +38
F+4 - +23 | +29
F+4,3 - +20 | +22
Miscellaneous
Breaker (when grounded vs grounded opponent) - ~+12, ~+11
Flame Spear - armor on frames 2-37
Takeout - armor on frames 2-23
Scorpion Sting - invincibility on frames 1-27 (not sure, but he can be hit once he switches sides)
1,1,4 - 1 frame gap
3,3,4 - 2 frame gap
F+2,1,4 - 2 frame gap
Flameport - 3 frame gap