THTB
Arez | Booya | Riu48 - Rest Easy, Friends
For those unaware of Reptile's reset, when used late enough in a juggle, 2f31+2 will not fully connect, but the 1+2 will hit OTG, and will reset the opponent if they block (hits for an unscaled 7% if they don't). On block, this is +8...yes, this means dash cannot be jumped out of.
So Rapzilla told me he had a new way to use the reset and remain close after a 321 NJP. Basically, instead of following up with 32 xx fastball, slowball...omit the slowball and do the reset. It will leave you closer than with the slowball.
With this in mind, Reptile can now link AA d4 xx fastball if you try to jump out, so it sets up some interesting mindgames, such as being close enough to abuse 321 (Not sure if you're close enough to get a free 321 that has to be armored out of). I'm pretty sure you are close enough to crossup as well.
I started to experiment with this, seeing what can lead to closer positioning. Turns out, the standard 122 xx fastball, NJP, 32 xx slowball works, 2 xx fastball, 32 xx slowball works, and even the AA d4 xx fastball works when tacking on 32 xx slowball.
This is huge!
So Rapzilla told me he had a new way to use the reset and remain close after a 321 NJP. Basically, instead of following up with 32 xx fastball, slowball...omit the slowball and do the reset. It will leave you closer than with the slowball.
With this in mind, Reptile can now link AA d4 xx fastball if you try to jump out, so it sets up some interesting mindgames, such as being close enough to abuse 321 (Not sure if you're close enough to get a free 321 that has to be armored out of). I'm pretty sure you are close enough to crossup as well.
I started to experiment with this, seeing what can lead to closer positioning. Turns out, the standard 122 xx fastball, NJP, 32 xx slowball works, 2 xx fastball, 32 xx slowball works, and even the AA d4 xx fastball works when tacking on 32 xx slowball.
This is huge!