His back punch? I never knew.....I think you should update this with the best anti air rain has. It beats in deep hits and cross over hits. Rains BP is an awesome! It beats both jump in kicks and punches, not to mention it doesn't require strict timing.
After BP dash in 4~3, bubble, BnB. Also when you bp/fp a jumping opponent dash in 4~3,bubble then BnB
Needs to be updated in the 1st page.
Ok, ONE more question I promise .You could use the lightning, but it would be less damage unless your going for a reset or mix up. Its best to use the bubble into upper cut, 4~3-lightning
I'm guessing its right behind his head on his back(Slightly?)just watch the combo videos where the bubble is. it has to be a certain area.
if your regarding to me then no problem.hey super thanks for this information u posted its helping a whole lot in my game. rain to me is one of the sickest characters in the game but kitana is too
Whhaaaa-?if your regarding to me then no problem.
D+4 = best poke ever.
D+4, if it connects on a standing opponent you get a free juggle starter from dash 1~2~f+4/3,3,bubble. You are put on a frame advantage if the crouch bk hits a standing opponent not blocking low. Its the same as Cyrax's D+4 where he gets a free 1~1~net.
I have tested it with friend when (against rain and reptile) and on hit they can't punch, uppercut, grab or reptile elbow after a successful hit. SO the position in in your favor.
Please update this in the 1st post
No thats not a combo...he's saying that d4 gives you enough frame advantage to get in and start a string without them getting out of it. The opponent can still block after d4.Whhaaaa-?
Thats actually a combo? just do the D4 and it counts as a combo when you do 1,2, F4?
has anyone tried backwards uppercutting after xray? you can do it after a normal/ex roundhouse but the timing is VERY strict, way harder than a backwards uppercut after lightning.. but i havent been in the lab with rain long enough to see if this was possibleIs it known that you can hit with your basic FK after Xray? It adds an extra 1% lol
I just keep mashing FK whenever I do Xray.
There's always going to be a point where you can land a jump-in punch, especially on a crossup. His mixup isn't such a great option due to how easy it is to fuzzy guard, though the B2 3 isn't bad just because it's safe and has good coverage. The only time you should be using lightning is for a guaranteed punish attempt, or from a safe distance. It's only so effective for counter-zoning, due to how slow and how punishable it is, but you can use it to check your opponent occasionally.Hi everyone.
What are you using for your punish combos? That is, after 3 xx db4 OR 4,3 xx db2?
Also, after paying with him a bit, I'm not sure what a BnB combo should start with that won't be a naked punish. If my opponent's not an idiot, landing a JIP should be very hard. Therefore, the most likely way I'm going to hit him is probably with naked lightning (which must immediately be followed by bubble, mitigating combo damage). The other option is a simple mixup with b2,3 and b2, 1+2.
b2, 1+2 isn't great for the mixup, but that doesn't mean its useless, so don't let people derail you there, they aren't seeing the big picture.Also, after paying with him a bit, I'm not sure what a BnB combo should start with that won't be a naked punish. If my opponent's not an idiot, landing a JIP should be very hard. Therefore, the most likely way I'm going to hit him is probably with naked lightning (which must immediately be followed by bubble, mitigating combo damage). The other option is a simple mixup with b2,3 and b2, 1+2.