DarksydeDash
You know me as RisingShieldBro online.
I gotta experiment with it more but I think the low hat from lao and the portals have some deadly mixups.
Cant agree more, it was the first character I tried, and even though I had no clue about other characters, my first impression was character incomplete low tier. Same feeling as frost on release in mk11I know we've got some folks on here that are absolutely dead-set determined to make him work for them in the character's current state but if I'm being honest with myself, I won't be playing Rain much in MK1 unless NRS makes significant adjustments to his kit. I feel like his design came about backwards or something; like they prioritized giving him a bunch of unorthodox tools but forgot to make them work in practical ways. It's like he was designed in Practice Mode to be an experimental character with a bunch of flashy and fun to look at tools and by the time they were done with implementing his specials and trying to make the hitboxes work for them, they lost all motivation to actually have them make sense. By no means do I mean to offend any of you guys that play him/want to play him but there is so much about this alteration of the character that just irks me.
You have no idea how badly I want someone to find something that really pushes this character over the top or even makes use of his "zoning tools" in a meaningful way where he could compete with most of the roster but I don't see it. It pains me so much to admit this because prior to release, I was determined to main him (since this is the first time he's been part of the base roster in the new era) but there is nothing about him that works for me. I envy those of you that can make him work for you.
I remember watching the Kombat Kast where Stephanie shows off what he can do and it felt like they didn't even know what is good about him. That's when I kind of knew how this was going to turn out.
What an inciteful contribution man!The whirlpool can be blocked but it sets up for a lot of mind games, especially if you can place it in different parts of your combo…. Low tier… no way!
I like his buzzsaw mixup game. You can use d3 to check them anytime they want to back up and then you can go crazy. I would like to find better use for his teleport (some char can combo off a throw with lao kameo) and maybe the spin for better combos. He seems decent for now, but I prefer cyrax for pressure because of his reset and combo potential.How are we feeling about Lao kameo? I really like how the hat is + on block
I feel like for combo extensions the scorpion kameo is best,you can gel his entire moveset together with it and confirm literelly anything into scorp fire balls for a full combo and the damge scaling is not as bad as sub freez.for me nothing works better than Sub-Zero kameo. Both for safety in zoning and combo extension.
hahah all good,everyone has their preference.of course you can bring Scorpion, but bear in mind that I'm old xD my fingers & muscle memory are not working as in late 90s.
My preferred playstyle is more calm and wait for opponents mistakes rather than hitting endless strings.
That's why I hate I cannot master Smoke properly
Cryax affords a similar combo conversion as scorpion off of armored geyser, something sub can't provide. Sub gives better combo damage (about 15ish) off of a f3,2 route, but less damage (15ish) off of f2,1 confirms than cryax.for me nothing works better than Sub-Zero kameo. Both for safety in zoning and combo extension.
The teleport is slow and hard to 50/50 from it when it's often difficult to tell what side you'll come out of, so the most practical use is just summoning them to cancel strings. Otherwise you place a portal, back dash a lot, and when the opponent walks near the portal you have the option of teleporting where you'll want to cover yourself with a cameo first.Has anyone been able to find a practical use for his portal?
I typically try to dash in and do 11 to punish unsafe moves. the first jab seems to miss a lot on moves like smokes teleport or mileenas ball roll. I’ve also been able to punish some unsafe stuff with his standing 211 string.Thought I’d switch gears a bit and try someone new, rains fun. Very technical as well
many tips on what strings I should be pushing un safe strings with, etc?
114 is great when cancelled into portal. Completely safe at -2. You can back up and setup the other portal with ease too.Has anyone been able to find a practical use for his portal?
You're gonna have to get used to dashing up with 11 and F2, or use reversal geyser with Scorpion. His buttons are very slow and stubby for punishes with large pushback. Reiko's slide kick and Raiden's Superman are super hard to punish with Rain.Thought I’d switch gears a bit and try someone new, rains fun. Very technical as well
many tips on what strings I should be pushing un safe strings with, etc?
literally just for gaining better frames after a string, and building meter at long range. Everything else is either fake as hell, or too much setup for what you would get for it.Has anyone been able to find a practical use for his portal?
Nice I’ll give it a shot next go aroundYou're gonna have to get used to dashing up with 11 and F2, or use reversal geyser with Scorpion. His buttons are very slow and stubby for punishes with large pushback. Reiko's slide kick and Raiden's Superman are super hard to punish with Rain.
Until someone who understands the character, blows you up before you get through the portal jump. There isnt enough block stun on ji3 for this to be applicable. There is plenty of time for a simple d2, and if the opponent is quicker, (which I was able to replicate on random playback confirming) a full ariel route punish is going to happen.So Rains buttons are clearly terrible, to the point where you have to rely on jumpin's a lot -> which are very risky due upblock.
If you want to stop dying to this, I suggest the following:
If a portal is out -> Rain can OS his JiK32 with portalport.
You input JiK32 - d,f2:
-> on HIT: the string comes out
-> on block/upblock: the portalport comes out
Consider this a staple in your gameplay because he can't play neutral. Cannot.
Another tip would be to use Far Geyser more (but be wary of your opponents reversal specials), to apply some conditioning.