Ryu Hayabusa
Filthy Casual
From looks of it seems her trait is going to be as useless as it was in last game if not more. The only improvement is shield toss replacing that goofy tiara toss move which was unsafe on hit at close range.
I can see it being kinda usefull if we can find set-ups with certain traits or if they give us the chance to choose which one she will get.From looks of it seems her trait is going to be as useless as it was in last game if not more. The only improvement is shield toss replacing that goofy tiara toss move which was unsafe on hit at close range.
NRS doesn't really have good track record when it comes figuring out what works and what doesn't.It would really surprise me if they make WW not viable in a tournament setting to be honest. Sounds lame, but with her movie being so close?
I just think she's gotta have something hidden, or perhaps they have already implemented changes. Regardless bring on launch.
Choosing would be a bit much if I'm honest. The cycle would be much more suitable, that would still represent adjusting on the fly.I really think NRS makes this choice about her random trait because it can be really strong with the buff "damage reduce" 15 secs trait active and 2 secs of cooldown.
Kenshi treatmentOh no, it's their revenge for her being so good in IGAU...
Almost all her traits give damage buff or reduction, no extra properties,no extra plus or changing of string, so no set-ups.I can see it being kinda usefull if we can find set-ups with certain traits
That sucks but we still have hope they change it before the game comes out... We would have to wait and play th game for a few months before we can say if it's completely worthless... Maybe it would turn out to be useful in some ways.Almost all her traits give damage buff or reduction, no extra properties,no extra plus or changing of string, so no set-ups.
The only trait that adds something is an air dash that doesn't change side when you cross up your opponent so it is just to get in from fullscreen. There are gonna be setups only without trait! And you get in risk doing that in neutral. Its reactably punishable by zoners, even on OUR offence.
I am gonna tell you the truth. My best games i played with WW were the ones that i didn't even use the trait. I was focus on my few strings and footsies in battle. Trait was just wasting my time on the offence. On the defence i was just gambling for damage reduction even if that was the result to get by trying to activate it.
I honestly don't know whether to laugh or cry.
This is the correct answer to this. I Wonder what they will do to this Woman in the next patch.I honestly don't know whether to laugh or cry.
They aren't even trying to hide it.
Your avatar sums it up sadly haha.I'm not gonna worry myself about stuff that could possibly be changed at launch. Even when the game is finally out I'm just gonna learn and try to find things that we may not see from the beginning.
I don't want a repeat of MKXL Mileena.
lol yep. Had it in my folder and was like "This seems appropriate."Your avatar sums it up sadly haha.
CryI honestly don't know whether to laugh or cry.
B2 only catches people when they try to jump..if they are already in the air, it totally whiffs! D2 has the best range horizontal and upwards but diagonal is a bit tricky.
@PND_Ketchup - please give your impression of injustice 2 Wonder Woman and her changes.Why does B2 need to anti air? D2 is one of the best anti airs in the game. Just use that.
Maybe because the animation shows that b2 hits the oppenent. It's tricky for our eyes.Why does B2 need to anti air? D2 is one of the best anti airs in the game. Just use that.