PLAYING TO WIN
Champion
If you have questions... ask.
If you want to know how to beat him... ask (character specific though).
I am just going through character specifics and learning max punishes
current B and Bs (still optimizing)
B1U2, D2, J2, 3231, gunshot
B1U2, D2, super
F3, D2, J2, 3231, gunshot
F3, D2, super
B1, U2, D2<<R2, J2, ...whatever
Safe (almost) (character dep) trait activation
- finish combos with 231
- B1, U2, D2, activate
Pressure
- 1,2,3 even on block and overheard
- f3!!!!!!!!!!!!!!!!
- B1, sword flip (unless they can prove it is blockable)
- B1, >>R2
Resets?
Sinianigans to explore
-B1, U2, dash,
Fastest Punish?
d1, sword flip
d1, sword spin, meter burn
F2 (roll to back hit R2), J3, 3,2,3,1, shot
meter gain whiffs?
- Learn his inst air gunshot... easier with sf style controls... hold up back then spd it to forward and hit 1 a few frames after leaving the ground.
- landed low shot... then gunshot is a frame trap and they cannot jump it fool screen
- your meter SHOULD BE saved for push block or mid/full screen gun/maching gun meter burn for zoning and anti air
- avoid up machine gun unless you have a good read
interesting glitch? short cut?
F2 (roll down back like yoga flame and hit R2 for combo extender, not sure why this works bc it is supposed to be <<R2)
it appears that down/back then back also count as back back????????????
you can block mix ups such as sinestro's air axe by hold straight downnnn.... no matter if it is a cross up or not
If you want to know how to beat him... ask (character specific though).
I am just going through character specifics and learning max punishes
current B and Bs (still optimizing)
B1U2, D2, J2, 3231, gunshot
B1U2, D2, super
F3, D2, J2, 3231, gunshot
F3, D2, super
B1, U2, D2<<R2, J2, ...whatever
Safe (almost) (character dep) trait activation
- finish combos with 231
- B1, U2, D2, activate
Pressure
- 1,2,3 even on block and overheard
- f3!!!!!!!!!!!!!!!!
- B1, sword flip (unless they can prove it is blockable)
- B1, >>R2
Resets?
Sinianigans to explore
-B1, U2, dash,
Fastest Punish?
d1, sword flip
d1, sword spin, meter burn
F2 (roll to back hit R2), J3, 3,2,3,1, shot
meter gain whiffs?
- Learn his inst air gunshot... easier with sf style controls... hold up back then spd it to forward and hit 1 a few frames after leaving the ground.
- landed low shot... then gunshot is a frame trap and they cannot jump it fool screen
- your meter SHOULD BE saved for push block or mid/full screen gun/maching gun meter burn for zoning and anti air
- avoid up machine gun unless you have a good read
interesting glitch? short cut?
F2 (roll down back like yoga flame and hit R2 for combo extender, not sure why this works bc it is supposed to be <<R2)
it appears that down/back then back also count as back back????????????
you can block mix ups such as sinestro's air axe by hold straight downnnn.... no matter if it is a cross up or not