Tony at Home
Noob
Agree with alot of this, except the backdashing.get ready because im about to drop some serious knowledge about how NOT cheap this character is....
B21: over 20 frames of startup AND can be jumped out of / armored / back dashed through if cancelled into kunai
B3: same as B21
112(fastest normal): hits high (terrible punishing option) and can be interrupted / back dashed after the first 1
EX teleport (the "SAFE" option): according to in game frame data this is neutral on block, except not cause after a short testing session I found it is punishable on reaction by a 12 frame standing normal.
f12: his 2nd fastest punish, unfortunately it doesn't link into any specials so its useless as an actual punish
every single EX wakeup can be stuffed with moves like subs b12 (this will wreck his wakeup game)
in reality, takeda is a scrub stomper, he absolutely wrecks people that don't understand the block / punish system, but if people played him like the unsafe character that he is, he would fare badly. that being said, I love this character. ive maintained top 5 on the leaderboards since day 1 with only takeda. im determined to take every unsafe option he has and work around it. however, as he stands now, hes not going to be top tier after everyone learns the MU.
I would reserve backdashing for ultra-predictable Takeda's and none other. From the little I know about Takeda, he is really, really good at catching backdashes.