This is exactly what I was thinking. Looks like they removed a lot of the grime mkx hadIt looks like it's a real contender for a 'serious' fighter and might finally get people to stop being so snobby about NRS games. Less emphasis on dial-a-combo, less armor, 50/50s are much more unsafe, stronger footsies -- I'm excited to see how it develops at a high level.
In your pants.where’s the “lul” option
thats weird i just double checked with your girl she said its not there broIn your pants.
I thought sub looked terrible as well. Very disappointed by his gameplay I must say. The new character just feels like tremor to me, but still cool.I'm very happy with the gameplay and animations. Looks a lot like mk9 and I may finally be able to do combos again. I liked that style and everything of the game has completely changed. I thought my guy sub zero looked terrible. I wasnt necessarily blown away but I also wasnt disappointed like to the point I wouldn't get the game.My 4 favs are already in but one huge disappointment will be no fujin. Oh well I'm just going to get of his train from now on.
Honestly I like the mechanic, it actually incentivizes using the move instead of being a hinderance. The fact that it's another tool you can only use once per match is another thing that makes me like it. And the fact that it doesn't have armor (at first???) is also interesting, cause it's not a guaranteed option.Not a fan of the final blow thing tbh. I like the animation more than xrays and like the xrays mid game. But the below 30% thing seems a bit scubby to me? Especially as it recharges if you whiff or miss. I think it should go after that, but come back the next round if it whiffed or missed. Obviously could be perfectly balanced as is though, just my initial thoughts.
Yeah didnt like geras either he looked very uninspiring. Well at least they got him out the way early.I thought sub looked terrible as well. Very disappointed by his gameplay I must say. The new character just feels like tremor to me, but still cool.
Do you really wanna go through this again? Or do you just have a bad memory? XDthats weird i just double checked with your girl she said its not there bro
I wonder if it would be better if that had a separate meter, just one bar, that built up the traditional way. i.e. special moves, getting hit, dealing chip damage. But the bar can only spent on that. Idk, just a thought, not a fan of it atmHonestly I like the mechanic, it actually incentivizes using the move instead of being a hinderance. The fact that it's another tool you can only use once per match is another thing that makes me like it. And the fact that it doesn't have armor (at first???) is also interesting, cause it's not a guaranteed option.
thats funny because your girl asked me that same question too broDo you really wanna go through this again? Or do you just have a bad memory? XD
That could be interesting, I'm kinda blown away they decided to iterate on it at all, and for the sake of subtlety too.I wonder if it would be better if that had a separate meter, just one bar, that built up the traditional way. i.e. special moves, getting hit, dealing chip damage. But the bar can only spent on that. Idk, just a thought, not a fan of it atm