I don't recall them saying they were putting extra emphasis on hidden content, beyond your standard krypt kollectables.They did say they're putting an emphasis on hidden content. Having several hidden characters would be one way of doing that.
I don't recall them saying they were putting extra emphasis on hidden content, beyond your standard krypt kollectables.They did say they're putting an emphasis on hidden content. Having several hidden characters would be one way of doing that.
........my point, which I did not think I had to spell out, is that I think your comparison is kinda... nonsense.Look, I don't understand what your point is. I mentioned Deception as an example.
Right now, all those characters from MK11 are confirmed to be base roster. How about some characters we don't know if they're in (Mileena, Shinnok, Havik, Meat, etc) are unlockables? That's what I'm saying.
So I don't get why you insist to put words in my mouth, claiming that I want half the actual roster to be unlockable? You're weird.
Damn... I'd reeeealy like there to be another big feature or something in the game. But until they confirm, I'm assuming its the krypt to ensure I'm not disappointed.
Even playing through story mode/tower ladder mode to unlock characters prevents people from taking those characters into the lab right when they get the game, which has been a big talking point in the past. I personally don't mind, but I know a lot of people do, and I can understand why if they just wanna learn their character and go online as fast as possible.
I loved having to unlock the roster, I thought it added more content to the game than just openeing the game up and woo everyones there. unlocking them is half the fun. Super smash ultimate just did that where you had to unlock 50+ characters and everyone loved it. People who truly love MK can wait a few days to be able to play everyone, especially since the people like that probably already would have their main unlocked right off the bat anyways.Those 12 characters weren't "bonus," they were just half of the game's content being arbitrarily locked away.
Truly if they did that, people would still ask until everyone was in and it would be Armageddon 2.0 . . .and then people would still ask for more people that weren't playable before or LiuKangs brother, ect.I don’t understand why they just don’t keep adding characters till all most asked characters are in the game...
Like, Smoke, Reptile, Mileena, Rain, Ermac, Cyrax, Sektor, Nightwolf, Sindel, Sheeva, Stryker, Goro, Tanya, Fujin, Reiko, Havik, Kenshi, Li Mei, Sareena and Ferra / Torr for example
Honestly, I'd always go for quality over quantity. I would much rather have them develop 20 really well crafted characters than have them add a bland version of everyone. Because making characters as deep as they've made them in this game is a shit ton of work and simply not feasible for that many characters. MK Armageddon was the worst MK game by miles imo, lots of bland and boring versions of characters. A lot of reuse, and due to the size of the roster, no fatalities. No thanks, I'd always go for less but really finely crafted characters than a bland mess of everyone.Sometimes is cool to have a "dream team" kind of game (the KoF series does this a lot), like MK Trilogy and MK Armageddon.
MK12 should include every character from MK9, and then every newcomer from MKX and MK11. Epic!
I was with you until that statement. The reality is that we don’t definitively know that number yet.We know what the MK11 budget allowed for, it's 25 base characters.
I agree! Heck it's even possible that NRS is being greedy and pocketing money that could have been spent on extra characters, we'll never know.I was with you until that statement. The reality is that we don’t definitively know that number yet.
WB funds nrs games as they own the company and mortal kombat license. They're definitely keeping money for themselves as is standard practice and nrs are very likely doing the best with what they've got + paying a HUGE team of developers.Heck it's even possible that NRS is being greedy and pocketing money that could have been spent on extra characters, we'll never know.
I meant relevant in the story sense. Reptile is one of my favourite characters in MK, as is Baraka, both of which fill the same role in the current games as little more than henchmen.Imagine thinking Mileena isn't a jobber. Imagine thinking being a jobber makes you less "relevant".
In terms of story, most villains are just there to provide in-game fights for you to beat up. I love MK lore but in action it's a Saturday morning cartoon. Goodies vs Baddies. And NRS forces you to pick the Goodies.
I do.I don't recall them saying they were putting extra emphasis on hidden content, beyond your standard krypt kollectables.
Didn't the devs literally say there will be unlockable characters? Everyone on here still to negate that idea altogether.I do.
That would be dope, rather than waiting for MK12 for new storylines they could create a pack focused on the story (for example Edenians for a story set in Edenia with Kenshi and Takeda on their quest to help Taven against Daegon).I'm betting it's a Destiny-esque full expansion next fall after EVO.
More characters and gear, more Story mode, reinvented variations (or maybe that's when they legalize Kustom variations), new Krypt sections, etc.
We'll see, no use arguing about it.Didn't the devs literally say there will be unlockable characters? Everyone on here still to negate that idea altogether.
I'm a bit scared devs just generated misunderstood/misinterpretation and fucked off this idea .... sort of you can have unlockables characters, but, kinda like MK9 secret battles : like you unlocked klassic smoke, klassic reptile , etc only through secret battles and only to fight against them, not with / using them, and so, when devs says "unlockables" , they wanted to say "secret unlockables fights" not in the story mode grrr .... hope to be wrong and , indeed , there are real unlockables MK11 "playable" characters to be used, and not false "unlockables" only acessible by doing some stuff and having them revelead , but as NPC secret fights .... I know devs said they could not repeat that Rain / Sindel NPC non-playable shit stuff in MK11, but, I'm little skeptical ... I dunno if will end being true 100% ....Didn't the devs literally say there will be unlockable characters? Everyone on here still to negate that idea altogether.