OFC Salty Santa
Noob
Zoning is busted.
Nothing about I2 "zoning" is logical. It is literal spam in the truest sense of the word. The effort it takes to lock someone down fullscreen vs the effort it takes to avoid getting locked down is so out of wack it makes me wonder how they made it to release like this. Does anyone at NRS actually play their own games? Or maybe they don't even know how to play fighting games so they didn't realize the mess they made. Why do anything other than spam full screen if it's so effective? You'd just be making it harder for yourself.
Solutions:
Add meter gain on block.
I think this is a bad idea. It would make each match highly volatile and based around getting reversals and then we might as well be playing MKX
Make MB Roll a separate input
The big problem with Roll as it stands is that it's actually a meter burned forward dash. You'll often get stuffed out of the dash before you even have a chance to get a roll. Against zoners this a problem because they can just throw shit out indiscriminately and counter the very move that was meant to beat them. As a separate input it would shave a couple frames off the startup and allow it to be a more reliable tool
Tweak each zoners recovery times
As it stands most zoners recover too fast to allow viable counter play. What would be a bad decision in any other fighting game as a zoner is free chip in I2. What would be a good decision is fullscreen jail in I2. With more recovery time on projectiles you would keep their overall tactics the same, but make them play more thoughtfully in the process. I think this would be the most time consuming tweak but also the most effective. It could be dangerous however if they add TOO much recovery, then the fireballs will be too trash to zone at all.
Buff the characters that can't deal with zoning reliably
I like this solution as much as the previous one. Zoners keep their spam, but those that struggle can be given better tools on an individual basis to deal.
Am I off the mark here? (inb4 300 replies of people telling me to go back to MKX because they can't read)
Nothing about I2 "zoning" is logical. It is literal spam in the truest sense of the word. The effort it takes to lock someone down fullscreen vs the effort it takes to avoid getting locked down is so out of wack it makes me wonder how they made it to release like this. Does anyone at NRS actually play their own games? Or maybe they don't even know how to play fighting games so they didn't realize the mess they made. Why do anything other than spam full screen if it's so effective? You'd just be making it harder for yourself.
Solutions:
Add meter gain on block.
I think this is a bad idea. It would make each match highly volatile and based around getting reversals and then we might as well be playing MKX
Make MB Roll a separate input
The big problem with Roll as it stands is that it's actually a meter burned forward dash. You'll often get stuffed out of the dash before you even have a chance to get a roll. Against zoners this a problem because they can just throw shit out indiscriminately and counter the very move that was meant to beat them. As a separate input it would shave a couple frames off the startup and allow it to be a more reliable tool
Tweak each zoners recovery times
As it stands most zoners recover too fast to allow viable counter play. What would be a bad decision in any other fighting game as a zoner is free chip in I2. What would be a good decision is fullscreen jail in I2. With more recovery time on projectiles you would keep their overall tactics the same, but make them play more thoughtfully in the process. I think this would be the most time consuming tweak but also the most effective. It could be dangerous however if they add TOO much recovery, then the fireballs will be too trash to zone at all.
Buff the characters that can't deal with zoning reliably
I like this solution as much as the previous one. Zoners keep their spam, but those that struggle can be given better tools on an individual basis to deal.
Am I off the mark here? (inb4 300 replies of people telling me to go back to MKX because they can't read)