Quantrell Jones
Noob
Idk if ppl are doing this but I like to end my combos with jik sickle-port. You recover before the opponent. Can back dash b1, 1+3 punish most wake-ups. Can throw if you think they will get up and hold block. You have a bunch of time to safe jump most uppercuts, u2, and u3. Teleport will catch and punish all wake-up and fatal blow attempts, and can be done as long as you have meter. I been kinda playing Noob as a character whose mix-up is on oki. Once ppl respect the fact they can't wake-up or hit buttons that i cant punish the game Get easier. Also jump 2 will alter tge sickle port in the corner and place you behind the opponent. Jik will always place you in front of the opponent.