Yeah Erron is broken for sure. Watch a tournament where Semiij put up a solid fight against him with Kitana who the general consensus is pretty low tier. The character imbalance there was on full display. Erron seems like easy mode honestly. Semiij had to work his butt off. Wondered the whole time how that matchup would have gone if it was balanced. Sonic is good at finding the most broken character in the game and taking full advantage a lot of times. Power to him too. That is being a good competitor. LolMy friend that I play against the most actually mains Erron Black. I feel like he has the advantage at any time during the match and at any distance. He can completely nullify my zoning, has up close and midscreen 50/50s, and his mids that lead to combos have better range. And then there's other stuff I'm not even mentioning like his dd3 cancel (which doesn't even take a defensive bar). I'm a pretty patient player (I've always been willing to lose a bunch of times), but I don't feel like patience is rewarded fighting Erron. I know my reactions aren't the best, but I just feel like I'm guessing all of the time
I also don't think him having a projectile counter that he just has to hold and f4 being safe is well-designed. Don't even get me started on his 10f Fatal Blow!
It switches sides so you actually have to hold what was forward not back right after you start the throw ; ).Does anyone have trouble doing his back throw brutal? It never works for me even if I make sure I have more than 40% of health left.
For me I make sure not holding a direction and tap L1/1+3 then immediately press and hold forward, which mid way becomes back.Does anyone have trouble doing his back throw brutal? It never works for me even if I make sure I have more than 40% of health left.
If Frost d1 connects, you can b1 for the same effect. They can't interrupt it.If im reading his frame data correctly, if he connects his D1, which has a hit advantage of 11, he can follow up with his B1, which is a 9f mid, thereby annihilating any players trying to press buttons after eating his poke?
That is a luxury that my current main, Frost, doesnt not have.
Well shit I didn’t think of that thanks!It switches sides so you actually have to hold what was forward not back right after you start the throw ; ).
Krypt stuff is different and random for everyone.Maybe not relevant here, but does anyone know how to get the resurrected Lin Kuei skin? Or even where the brotherhood of shadow skin is in the krypt?
Cool I knew that, anyone found out how to unlock the resurrected lin kuei skin then?Krypt stuff is different and random for everyone.
This really drives home how badly I suck at this game lol. Honeybee gets conversions off of 113 so damn easily. But it's NOT easy dammit lol.Honeybee Vs Inbox (Jacqui Briggs)
I have it. I think it might have been from the AI Battles. I could be wrong though. Is it one of the ones with the “???” When you hover over it? It was either AI or his specific tower of time. Otherwise I dunno lolCool I knew that, anyone found out how to unlock the resurrected lin kuei skin then?
Yeah it’s one of the question mark skins I’ll give his towers a try thanksI have it. I think it might have been from the AI Battles. I could be wrong though. Is it one of the ones with the “???” When you hover over it? It was either AI or his specific tower of time. Otherwise I dunno lol
Wait till waaay late in the dash to input 113 im getting it consistently ish now lolThis really drives home how badly I suck at this game lol. Honeybee gets conversions off of 113 so damn easily. But it's NOT easy dammit lol.
Are u on ps4 we can do some sets ? Prob better to just try show u his overall gameplan. a lot of whiff punishes using deceptive normals and throwing 8)Man I would love a high ranked/proplayer to break down noob. I'm having a hard time with him.
My impression is yeah he can zone from far away but he doesn't really get anything off of his projectiles. He wants to be up close but his tp is unsafe. And his strings are so minus that it's hard to put pressure.
Also he seems to be lacking an overhead string?
what can i poke and hit confirm off of to do a kombo?
His krushing blows also seem to suck. you need to land 10 tackles? Yeah good luck with that. The only other one is the conditional blocking one but that seems really minus and get punished trying to land it. It seems weird he has no consistent KB and certainly nothing he can kombo with.
Talking about tournament variation of course (not really worth discussing other variations)
Any help here?
Rather than a zoner I would say he wants to play more mid range whiff punishing normals with F2, B2 and B3 and using spirit ball as a spacing tool, he gets combo conversions of off F3 and s1 anti airs or you can play it safe with db4. Also use his spirit ball ender in combos to reset the space back to neutral as you have different options and you're +5. You can hit confirm b1 1+3, F22, 212, 113 for the most part. If you know a F2 and B3 punish will hit you can cancel into teleport same with a ji2, F2.Man I would love a high ranked/proplayer to break down noob. I'm having a hard time with him.
My impression is yeah he can zone from far away but he doesn't really get anything off of his projectiles. He wants to be up close but his tp is unsafe. And his strings are so minus that it's hard to put pressure.
Also he seems to be lacking an overhead string?
what can i poke and hit confirm off of to do a kombo?
His krushing blows also seem to suck. you need to land 10 tackles? Yeah good luck with that. The only other one is the conditional blocking one but that seems really minus and get punished trying to land it. It seems weird he has no consistent KB and certainly nothing he can kombo with.
Talking about tournament variation of course (not really worth discussing other variations)
Any help here?
Thanks for the tips man.Rather than a zoner I would say he wants to play more mid range whiff punishing normals with F2, B2 and B3 and using spirit ball as a spacing tool, he gets combo conversions of off F3 and s1 anti airs or you can play it safe with db4. Also use his spirit ball ender in combos to reset the space back to neutral as you have different options and you're +5. You can hit confirm b1 1+3, F22, 212, 113 for the most part. If you know a F2 and B3 punish will hit you can cancel into teleport same with a ji2, F2.
No problem, I should've been more clear by spirit ball ender in combos I mean for example 212 teleport ex, b1 1+3 (restand) spirit ball . Denying wake up options for the opponent but if close to kill teleport ender will do more damage and it's at a good range for noob as well.Thanks for the tips man.
The Perfect Evil skin is what you're looking for.Hey guys, I'm colourblind and need a bit of help here...
Does Noob have a dark purple version of his no-crotch-flap/pants/chest-armour skin?
Bwaha, three days later... XDThe Perfect Evil skin is what you're looking for.
Man I would love a high ranked/proplayer to break down noob. I'm having a hard time with him.
My impression is yeah he can zone from far away but he doesn't really get anything off of his projectiles. He wants to be up close but his tp is unsafe. And his strings are so minus that it's hard to put pressure.
Also he seems to be lacking an overhead string?
what can i poke and hit confirm off of to do a kombo?
His krushing blows also seem to suck. you need to land 10 tackles? Yeah good luck with that. The only other one is the conditional blocking one but that seems really minus and get punished trying to land it. It seems weird he has no consistent KB and certainly nothing he can kombo with.
Talking about tournament variation of course (not really worth discussing other variations)
Any help here?
113 punishes then pretty easily and is his highest damage combo starterCan people tell me what Noobs best strings they’re using to punish people ie Scorpions teleport or Sub-Zeros slide?