Perhaps some clarification will help. When I say "autopilot," I don't mean specifically that Jaqui doesn't have to think to play the game (although I'd argue she's much simpler to play well than many characters). What I mean is that many of her moves do the work for the player. Certainly her staggers work this way. You simply dial them in and wait for your opponent to make a mistake. Especially in the corner, which is where you're always going to be due to the threat of dash punch and the fact that her clinch ender always offers the opportunity to end a combo on the correct side for her. And that's really the problem with a lot of the strongest characters in the game. Geras has this problem (re: advantage) all through his move set. There's no real active strategy to applying his mixups because they're so thoroughly built in to everything he does. He's flow-chart-y. Many of Jaqui's moves are like that, too. To mix the opponent, you just have to hit the buttons, whereas to get out of the mix, they have to out-think you AND hit the right buttons.I haven’t seen any autopilot Jacquis actually be successful, though. Can you name one? The only people who are successful with her are essentially the best players in the game — the people who are thinking and adapting the most.
I could entertain an argument for her being super strong, but ‘autopilot’ is exactly the opposite of what makes her good.
Edit: I should add that the above is exponentially more true online, where 99% of the player base plays the game.