Sasarix
"Heaven Will Fall!"
Yes I've been a fan since x-men vs SF back in the day MvC3 had issues but instead of fixing them they brought out ultimate which is far more broken then vanilla.have you played both MvC3 and UMvC3?
Yes I've been a fan since x-men vs SF back in the day MvC3 had issues but instead of fixing them they brought out ultimate which is far more broken then vanilla.have you played both MvC3 and UMvC3?
i disagree.Yes I've been a fan since x-men vs SF back in the day MvC3 had issues but instead of fixing them they brought out ultimate which is far more broken then vanilla.
YOU FUCKING TRAITOR YOU, CHANGE YOUR NAME TO SALAD CREAM YA WHITE GI NUTHUGGERSFxT IS amazing, played it twice now, so eager for march 9th, its the funnest fighter ive played in years.
thats the great thing about opinions your allowed to have your own.i disagree.
YOU FUCKING TRAITOR YOU, CHANGE YOUR NAME TO SALAD CREAM YA WHITE GI NUTHUGGER
/sarcasm
If the MK characters had a block button crossups wouldn't exist. And SF players wouldn't buy it.IF they do this game, I'd say let the MK and the SF characters stay the same. Meaning, the MK characters have 4 buttons and a block button while the SF characters have 6 buttons and back as block. Since they are both 2d, they wouldn't need to change as much as they have to with Tekken.
However, I'd still rather have MK versus KI, but is it likely to be as profitable? I doubt many people even know what KI is outside this site
I play MK9 matches with the no blood code and never do fatalities. I'm not 10 anymore, that shit doesn't impress me.If you don't mind if MK doesn't have blood, GET THE FUCK OFF THIS BOARD.
do you do the no blood code to turn off blood, or to get to the next round faster?I play MK9 matches with the no blood code and never do fatalities. I'm not 10 anymore, that shit doesn't impress me.
MK characters get a button, SF characters just hold backThe most important question: how would you block?
This. Who gives a flying fuck about the shitty fatals in MK9? Some generic decapitation fatality isn't even remotely interesting - hardly any creative thought went into the fatals for MK9.I play MK9 matches with the no blood code and never do fatalities. I'm not 10 anymore, that shit doesn't impress me.
I laughed hard at the idea of Cyrax actually saying "Reset!" while he resets you.Imagine Cyrax saying "Rag doll" "Rag doll" "Rag doll" "net" "net" "net" "bomb" "bomb" "bomb" "Rese.. NO Son.
I could see SFxMK working. They're both on 2D planes. I mean, they made SFxT work and Tekken has always been on a 3D plane but how well has that worked out for Tekken in all honesty? Not very well in the US. Tekken has a brutal learning curve on top of it all; mastering movement alone takes years. While I respect Tekken as a game it hasn't ever seen massive success in the US and I do not see Tekken ever reaching that point on it's own. It was a smart move by them to partner with Capcom.SFxT has SF fighting engine, right? I don't see a true Tekken fan playing this game as another Tekken title. For true Tekken fans SFxT will be a completely new game. Same with MKvsSF, the said game will have to have MK or SF playing engine. As I see it, Capcom always maintained their SF's genuine. As much as one would like, I never see SF being brought in the MK universe (although WB is a big player), while MK chars in SF is more likely. But looking at the bright side, if MKvsSF comes in a SF style, MK will get some popularity in Japan, for example, at least people would want to see the game MK chars came from.